48 lines
1.6 KiB
Markdown
48 lines
1.6 KiB
Markdown
# Legacy Comms-commands
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Contribution - Griatch 2021
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In Evennia 1.0, the old Channel commands (originally inspired by MUX) were
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replaced by the single `channel` command that performs all these function.
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That command is still required to talk on channels. This contrib (extracted
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from Evennia 0.9.5) reuses the channel-management of the base Channel command
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but breaks out its functionality into separate Commands with MUX-familiar names.
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- `allcom` - `channel/all` and `channel`
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- `addcom` - `channel/alias`, `channel/sub` and `channel/unmute`
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- `delcom` - `channel/unalias`, `alias/unsub` and `channel/mute`
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- `cboot` - `channel/boot` (`channel/ban` and `/unban` not supported)
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- `cwho` - `channel/who`
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- `ccreate` - `channel/create`
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- `cdestroy` - `channel/destroy`
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- `clock` - `channel/lock`
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- `cdesc` - `channel/desc`
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## Installation
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- Import the `CmdSetLegacyComms` cmdset from this module into `mygame/commands/default_cmdsets.py`
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- Add it to the CharacterCmdSet's `at_cmdset_creation` method (see below).
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- Reload the server.
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```python
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# in mygame/commands/default_cmdsets.py
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# ..
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from evennia.contrib.base_systems.mux_comms_cmds import CmdSetLegacyComms # <----
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class CharacterCmdSet(default_cmds.CharacterCmdSet):
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# ...
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def at_cmdset_creation(self):
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# ...
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self.add(CmdSetLegacyComms) # <----
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```
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Note that you will still be able to use the `channel` command; this is actually
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still used under the hood by these commands.
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----
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<small>This document page is generated from `evennia/contrib/base_systems/mux_comms_cmds/README.md`. Changes to this
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file will be overwritten, so edit that file rather than this one.</small>
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