Fixes incorrect variable name in a doc string

This commit is contained in:
Bradley Marques 2024-01-09 15:09:06 +02:00
parent 2b7af748f9
commit 53b681342a

View file

@ -23,12 +23,12 @@ class Character(ObjectParent, DefaultCharacter):
(to change things, use at_object_creation() instead). (to change things, use at_object_creation() instead).
at_post_move(source_location) - Launches the "look" command after every move. at_post_move(source_location) - Launches the "look" command after every move.
at_post_unpuppet(account) - when Account disconnects from the Character, we at_post_unpuppet(account) - when Account disconnects from the Character, we
store the current location in the pre_logout_location Attribute and store the current location in the prelogout_location Attribute and
move it to a None-location so the "unpuppeted" character move it to a None-location so the "unpuppeted" character
object does not need to stay on grid. Echoes "Account has disconnected" object does not need to stay on grid. Echoes "Account has disconnected"
to the room. to the room.
at_pre_puppet - Just before Account re-connects, retrieves the character's at_pre_puppet - Just before Account re-connects, retrieves the character's
pre_logout_location Attribute and move it back on the grid. prelogout_location Attribute and move it back on the grid.
at_post_puppet - Echoes "AccountName has entered the game" to the room. at_post_puppet - Echoes "AccountName has entered the game" to the room.
""" """