From 53b681342a2746eb34567455a33df735a5170ac9 Mon Sep 17 00:00:00 2001 From: Bradley Marques Date: Tue, 9 Jan 2024 15:09:06 +0200 Subject: [PATCH] Fixes incorrect variable name in a doc string --- evennia/game_template/typeclasses/characters.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/evennia/game_template/typeclasses/characters.py b/evennia/game_template/typeclasses/characters.py index fd5d219d1..c0cdc30f0 100644 --- a/evennia/game_template/typeclasses/characters.py +++ b/evennia/game_template/typeclasses/characters.py @@ -23,12 +23,12 @@ class Character(ObjectParent, DefaultCharacter): (to change things, use at_object_creation() instead). at_post_move(source_location) - Launches the "look" command after every move. at_post_unpuppet(account) - when Account disconnects from the Character, we - store the current location in the pre_logout_location Attribute and + store the current location in the prelogout_location Attribute and move it to a None-location so the "unpuppeted" character object does not need to stay on grid. Echoes "Account has disconnected" to the room. at_pre_puppet - Just before Account re-connects, retrieves the character's - pre_logout_location Attribute and move it back on the grid. + prelogout_location Attribute and move it back on the grid. at_post_puppet - Echoes "AccountName has entered the game" to the room. """