evennia/evennia/contrib
Jake Shasteen da4e35ee9a Fix typo
2016-11-06 03:33:57 -05:00
..
egi_client Add syntax hilighting in egi_client/README.md. 2016-10-18 20:57:00 -07:00
tutorial_examples Refactor batchcode processor to be more stable. Did multiple clean-ups. Implements #939. Fixes #909. Fixes #937. 2016-08-24 23:44:29 +02:00
tutorial_world Fix some regressions in the tutorial world. 2016-10-16 01:07:46 +02:00
__init__.py Remove contrib-import that causes also unused contribs to clash with typeclass-names in custom game folder. This turns off api2doc parsing of contribs, but it's a worthwhile cost to pay. Even so, we will still clash when e.g. using the TutorialWorld while trying to setup some common typeclass names, like "Weapon". We may need to change the contrib typeclass names in the long run to make them less likely to clash; or otherwise separate them from the standard library; this is a future issue though. This change resolves #766. 2015-06-25 23:31:16 +02:00
barter.py Import python3 compatible object. 2015-11-02 00:19:04 +01:00
chargen.py Fix typo 2016-11-06 03:33:57 -05:00
dice.py Fix parsing error in dice contrib. Resolves #1047. 2016-09-08 21:00:05 +02:00
email_login.py Remove unused traceback imports. 2015-11-15 20:40:03 +00:00
extended_room.py Fix logical error in extended_room desc-setting. Resolves #1068. 2016-09-20 08:50:41 +02:00
gendersub.py Further development of the reworking of systems using Sessions rather than session id. 2015-11-14 20:32:58 +01:00
mapbuilder.py Remove some whitespace in a file. 2016-09-11 18:45:09 +02:00
menu_login.py Cleaned up the menu_system.py contrib docstring a little. 2016-10-18 23:32:32 +02:00
multidescer.py Clarified the multidescer docstring a little. 2016-06-26 18:32:35 +02:00
README.md Update the contrib/README.md file. 2016-09-11 19:01:56 +02:00
rplanguage.py Use list* from future.utils. 2015-11-09 10:23:00 +00:00
rpsystem.py Fix some bugs in rpsystem, pertaining to (the relevant parts of) #1112. 2016-11-01 21:00:41 +01:00
simpledoor.py Fixed the docstring to simpledoor to exemplify the right module. 2016-06-07 07:57:08 +02:00
slow_exit.py Minor display addition to slow_exit contrib. 2016-06-10 18:50:30 +02:00
talking_npc.py Refactored the talking_npc a little, made the contributed changes work. 2016-10-11 22:12:18 +02:00
tests.py Fix missing rotate argument for deque-attriutes, actually commit unittest updates. 2016-09-02 14:32:42 +02:00

Contrib folder

This folder contains 'contributions': extra snippets of code that are potentially very useful for the game coder but which are considered too game-specific to be a part of the main Evennia game server. These modules are not used unless you explicitly import them. See each file for more detailed instructions on how to install.

Modules in this folder are distributed under the same licence as Evennia unless noted differently in the individual module.

If you want to edit, tweak or expand on this code you should copy the things you want from here into your game folder and change them there.

Contrib modules

  • Barter system (Griatch 2012) - A safe and effective barter-system for any game. Allows safe trading of any godds (including coin)
  • CharGen (Griatch 2011) - A simple Character creator and selector for Evennia's ooc mode. Works well with the menu login contrib and is intended as a starting point for building a more full-featured character creation system.
  • Dice (Griatch 2012) - A fully featured dice rolling system.
  • Email-login (Griatch 2012) - A variant of the standard login system that requires an email to login rather then just name+password.
  • Extended Room (Griatch 2012) - An expanded Room typeclass with multiple descriptions for time and season as well as details.
  • GenderSub (Griatch 2015) - Simple example of storing gender on a character and access it in an emote with a custom marker.
  • Menu login (Griatch 2011) - A login system using menus asking for name/password rather than giving them as one command
  • Map Builder (CloudKeeper 2016) - Build a game area based on a 2D "graphical" unicode map. Supports assymmetric exits.
  • Menu Login (Vincent-lg 2016) - Alternate login system using EvMenu.
  • Multidescer (Griatch 2016) - Advanced descriptions combined from many separate description components, inspired by MUSH.
  • RPLanguage (Griatch 2015) - Dynamic obfuscation of emotes when speaking unfamiliar languages. Also obfuscates whispers.
  • RPSystem (Griatch 2015) - Full director-style emoting system replacing names with sdescs/recogs. Supports wearing masks.
  • Simple Door - Example of an exit that can be opened and closed.
  • Slow exit (Griatch 2014) - Custom Exit class that takes different time to pass depending on if you are walking/running etc.
  • Talking NPC (Griatch 2011) - A talking NPC object that offers a menu-driven conversation tree.

Contrib packages

  • EGI_Client (gtaylor 2016) - Client for reporting game status to the Evennia game index (games.evennia.com)
  • Tutorial examples (Griatch 2011, 2015) - A folder of basic example objects, commands and scripts.
  • Tutorial world (Griatch 2011, 2015) - A folder containing the rooms, objects and commands for building the Tutorial world.