evennia/evennia
2022-11-05 13:25:53 +01:00
..
accounts Change default ID field to be BigAutoField. 2022-10-31 13:13:02 -07:00
commands Ran formatting on code 2022-10-31 20:43:27 +01:00
comms Change default ID field to be BigAutoField. 2022-10-31 13:13:02 -07:00
contrib Apply formatter 2022-11-01 23:27:33 +01:00
game_template Ran black on sources 2022-09-18 23:58:32 +02:00
help Change default ID field to be BigAutoField. 2022-10-31 13:13:02 -07:00
locale Add tag to catch link-dead puppet. Resolve #2829, #2737 2022-10-29 20:54:57 +02:00
locks Fix dungeon behavior 2022-07-24 20:26:41 +02:00
objects Change default ID field to be BigAutoField. 2022-10-31 13:13:02 -07:00
prototypes Implement DbPrototype caching, refactor. Resolve #2792 2022-10-30 12:13:13 +01:00
scripts Change default ID field to be BigAutoField. 2022-10-31 13:13:02 -07:00
server Merge branch 'evennia:develop' into develop 2022-10-31 16:37:41 -07:00
typeclasses Change default ID field to be BigAutoField. 2022-10-31 13:13:02 -07:00
utils Refactor EvForm code for readability and style 2022-11-05 13:25:53 +01:00
web feat: consolidate input tab close buttons 2022-10-06 20:53:37 -04:00
__init__.py Add defeat mode to tutorial combat 2022-07-17 20:04:03 +02:00
settings_default.py Change default ID field to be BigAutoField. 2022-10-31 13:13:02 -07:00
VERSION.txt Add documentation for new crafting contrib 2020-11-28 23:19:57 +01:00
VERSION_REQS.txt Warn if running too-new, untested Python version. Break out version reqs into separate file for more visibility. 2022-10-29 10:41:56 +02:00