49 lines
1.7 KiB
Python
49 lines
1.7 KiB
Python
"""
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Connect screen module template
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Copy this module one level up, to gamesrc/conf/, name it what
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you want and modify it to your liking.
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Then you set settings.CONNECTION_SCREEN_MODULE to point to your
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new module.
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This module holds textual connection screen definitions. All global
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string variables (only) in this module are read by Evennia and
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assumed to define a Connection screen.
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The names of the string variables doesn't matter (except they
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shouldn't start with _), but each should hold a string defining a
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connection screen - as seen when first connecting to the game
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(before having logged in).
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OBS - If there are more than one string variable viable in this
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module, a random one is picked!
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After adding new connection screens to this module you must either
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reboot or reload the server to make them available.
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"""
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from src.utils import utils
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from src.commands.connection_screen import DEFAULT_SCREEN
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#
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# CUSTOM_SCREEN = \
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# """{b=============================================================={n
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# Welcome to {gEvennia{n, version %s!
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#
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# If you have an existing account, connect to it by typing:
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# {wconnect <email> <password>{n
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# If you need to create an account, type (without the <>'s):
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# {wcreate \"<username>\" <email> <password>{n
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#
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# Enter {whelp{n for more info. {wlook{n will re-load this screen.
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#{b=============================================================={n""" % utils.get_evennia_version()
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# # A suggested alternative screen for the Menu login system
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# MENU_SCREEN = \
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# """{b=============================================================={n
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# Welcome to {gEvennnia{n, version %s!
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# {b=============================================================={n""" % utils.get_evennia_version()
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