evennia/evennia/commands
Tim Chaplin 9923a0763d Make more commands honor settings.COMMAND_DEFAULT_CLASS
As suggested in mygame\commands\command.py, I'm overriding COMMAND_DEFAULT_CLASS in settings.py to try to make sweeping changes. Having certain commands inherit directly from the base Command class thwarts this.

The only difference between Command and MuxCommand is that MuxCommand defines some custom parsing, but that's overridden by these commands anyway, so there should be no practical difference.

The import change in game_template/commands/command.py was required to fix an exception on server reload caused by the channelhandler.py change (I guess something to do with import order?)
2020-12-27 11:45:25 -05:00
..
_trial_temp added return docstring on create_script 2020-05-03 23:56:50 -05:00
default Make more commands honor settings.COMMAND_DEFAULT_CLASS 2020-12-27 11:45:25 -05:00
__init__.py Rename all instances of Player->Account. 2017-07-07 23:47:21 +02:00
cmdhandler.py Start add docs again 2020-10-08 21:45:18 +02:00
cmdparser.py Better handle multimatch index out of scope. Resolve #2207. 2020-11-13 20:39:44 +01:00
cmdset.py Fix .obj transfer for nested cmdset. Resolves #2221. 2020-11-12 23:23:49 +01:00
cmdsethandler.py Ran black on sources 2020-10-21 21:11:04 +02:00
command.py Ran black on sources 2020-10-21 21:11:04 +02:00
tests.py Fix .obj transfer for nested cmdset. Resolves #2221. 2020-11-12 23:23:49 +01:00