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8d3817ccd4
evennia
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src
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8d3817ccd4
Added at_initial_setup hook. Create a module in game/ and point to it with settings.AT_INITIAL_SETUP_HOOK_MODULE. This module must contain at function at_initial_setup(), which will be called very last in the setup procedure. If no module is given or fail to load, this will fail quietly.
2011-10-09 19:42:39 +02:00
..
commands
Gave better error messages when a player typeclass has bugs and thus won't load. Also made a better solution for hiding new characters from the start room when first being created (also makes sure that character.location never starts as being None, recovering back to home in that case).
2011-10-09 16:32:55 +02:00
comms
Worked with admin interface, cleaning up and adding functionality. There are still some strange behaviour that makes e.g. the presence of inlines to auto-create empty database objects for some strange reason. Inlines are turned off at the moment (so there is no convenient way to add attributes from the admin interface at this time). Creating players now work, but one needs to create all three components (User, Player, Character) in one go and tie them together. The User-admin form was changed to also support multi-word usernames (django default didn't allow spaces).
2011-10-02 22:37:07 +02:00
help
Worked with admin interface, cleaning up and adding functionality. There are still some strange behaviour that makes e.g. the presence of inlines to auto-create empty database objects for some strange reason. Inlines are turned off at the moment (so there is no convenient way to add attributes from the admin interface at this time). Creating players now work, but one needs to create all three components (User, Player, Character) in one go and tie them together. The User-admin form was changed to also support multi-word usernames (django default didn't allow spaces).
2011-10-02 22:37:07 +02:00
locks
Worked with admin interface, cleaning up and adding functionality. There are still some strange behaviour that makes e.g. the presence of inlines to auto-create empty database objects for some strange reason. Inlines are turned off at the moment (so there is no convenient way to add attributes from the admin interface at this time). Creating players now work, but one needs to create all three components (User, Player, Character) in one go and tie them together. The User-admin form was changed to also support multi-word usernames (django default didn't allow spaces).
2011-10-02 22:37:07 +02:00
objects
Added inlines and fixed admin interface to not allow editing User once a Player is created.
2011-10-04 21:14:41 +02:00
players
Added inlines and fixed admin interface to not allow editing User once a Player is created.
2011-10-04 21:14:41 +02:00
scripts
Worked with admin interface, cleaning up and adding functionality. There are still some strange behaviour that makes e.g. the presence of inlines to auto-create empty database objects for some strange reason. Inlines are turned off at the moment (so there is no convenient way to add attributes from the admin interface at this time). Creating players now work, but one needs to create all three components (User, Player, Character) in one go and tie them together. The User-admin form was changed to also support multi-word usernames (django default didn't allow spaces).
2011-10-02 22:37:07 +02:00
server
Added at_initial_setup hook. Create a module in game/ and point to it with settings.AT_INITIAL_SETUP_HOOK_MODULE. This module must contain at function at_initial_setup(), which will be called very last in the setup procedure. If no module is given or fail to load, this will fail quietly.
2011-10-09 19:42:39 +02:00
typeclasses
Made some commands sensible to the new form of obj.typeclass (it's not a typeclass instance, not a class). Changed the way TypedObject.swap_typeclass works, so as to properly manage failures.
2011-10-03 23:53:23 +02:00
utils
Gave better error messages when a player typeclass has bugs and thus won't load. Also made a better solution for hiding new characters from the start room when first being created (also makes sure that character.location never starts as being None, recovering back to home in that case).
2011-10-09 16:32:55 +02:00
web
Fix of admin setup for DEBUG=False, based on
https://code.djangoproject.com/ticket/10405#comment:11
(thanks to catch22 for finding this)
2011-10-03 21:25:06 +02:00
__init__.py
Committin a 'working' checkpoint before I break more stuff.
2008-06-15 19:06:31 +00:00
settings_default.py
Added at_initial_setup hook. Create a module in game/ and point to it with settings.AT_INITIAL_SETUP_HOOK_MODULE. This module must contain at function at_initial_setup(), which will be called very last in the setup procedure. If no module is given or fail to load, this will fail quietly.
2011-10-09 19:42:39 +02:00