evennia/src/objects
Griatch 82fe65f31f * Fixed bug in @reload that had modules reload in random order (causing custom user modules to not overwrite default ones properly).
* Added more info to multiple match search results, to show which matches are in inventory or not.
/Griatch
2009-09-28 20:45:36 +00:00
..
managers Fixed bug that had recycled objects not properly forget flags set on them before they were destroyed. 2009-09-27 16:36:03 +00:00
util Huge overhaul in the way objects and sessions are used with commands. We now pass all commands through objects (aside from unlogged commands), which means session.msg() is now deprecated for any use other than unlogged out. 2009-01-24 20:30:46 +00:00
__init__.py Starting here, trunk is broken pending re-organizations. Check out the previous revision if you'd like to tinker. 2008-12-15 04:00:25 +00:00
admin.py I've been meaning to do this for a while as well. Break CommChannel and CommChannelMessage out into a separate app. I had them lumped in with objects/models.py due to some funkage with the admin site registering that is now resolved. 2009-04-17 04:15:54 +00:00
exceptions.py Starting here, trunk is broken pending re-organizations. Check out the previous revision if you'd like to tinker. 2008-12-15 04:00:25 +00:00
models.py * Fixed bug in @reload that had modules reload in random order (causing custom user modules to not overwrite default ones properly). 2009-09-28 20:45:36 +00:00
views.py Starting here, trunk is broken pending re-organizations. Check out the previous revision if you'd like to tinker. 2008-12-15 04:00:25 +00:00