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7f2e6dd4fa
evennia
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src
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7f2e6dd4fa
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
..
commands
Restructured the way typeclasses are loaded. This makes it possible to run at_init() hooks at initiation also for objects without any custom cases for character/players. at_init() hooks are called only when an object is initiated. This means that a room's at_init() hook is only called when someone looks or enters it or a script operates on it, for example, rest of the time these objects are dormant, most efficiently.
2011-10-01 22:00:22 +02:00
comms
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
help
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
locks
Fixing typo in lock definitions for @dig as well as docstrings. Patch by sergi.reyner. Resolves issue 186.
2011-09-08 10:41:55 +00:00
objects
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
players
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
scripts
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
server
Restructured the way typeclasses are loaded. This makes it possible to run at_init() hooks at initiation also for objects without any custom cases for character/players. at_init() hooks are called only when an object is initiated. This means that a room's at_init() hook is only called when someone looks or enters it or a script operates on it, for example, rest of the time these objects are dormant, most efficiently.
2011-10-01 22:00:22 +02:00
typeclasses
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
utils
Restructured the way typeclasses are loaded. This makes it possible to run at_init() hooks at initiation also for objects without any custom cases for character/players. at_init() hooks are called only when an object is initiated. This means that a room's at_init() hook is only called when someone looks or enters it or a script operates on it, for example, rest of the time these objects are dormant, most efficiently.
2011-10-01 22:00:22 +02:00
web
Cleaned admin interface, removing misleading fields. It's still broken in a few places however, objects give a traceback here, not sure why.
2011-09-15 00:28:26 +02:00
__init__.py
Committin a 'working' checkpoint before I break more stuff.
2008-06-15 19:06:31 +00:00
settings_default.py
Restructured the way typeclasses are loaded. This makes it possible to run at_init() hooks at initiation also for objects without any custom cases for character/players. at_init() hooks are called only when an object is initiated. This means that a room's at_init() hook is only called when someone looks or enters it or a script operates on it, for example, rest of the time these objects are dormant, most efficiently.
2011-10-01 22:00:22 +02:00