evennia/game/gamesrc
2012-03-24 18:25:32 +01:00
..
commands Added a minor fix in the instructions to chargen. 2011-11-13 18:58:10 +01:00
conf Added at_server_start() and at_server_stop() hooks to allow users to safely initialize their custom systems whenever the server restarts. 2012-03-07 20:32:04 +01:00
objects Moved all command definitions of Typeclassed entities up one level, to Object, Player and Script respectively. The actual code is still on the models (ObjectDB, PlayerDB and ScriptDB), but one should not be able to use the methods without having to dig into the code as far. Also added extensive, up-to-date headers to the inheriting base objects in game/gamesrc. 2012-03-24 18:25:32 +01:00
scripts Moved all command definitions of Typeclassed entities up one level, to Object, Player and Script respectively. The actual code is still on the models (ObjectDB, PlayerDB and ScriptDB), but one should not be able to use the methods without having to dig into the code as far. Also added extensive, up-to-date headers to the inheriting base objects in game/gamesrc. 2012-03-24 18:25:32 +01:00
world Added #INSERT capabilities to @batchcmd processor too. This allows to group and run multiple batch-cmd batchfiles from one central batchfile. You can not mix batchcmd and batchcode files however - that would go beyond the use cases for the respective batch processors (and give unnecessarily complex code for little gain). 2012-03-21 10:24:49 +01:00
__init__.py Things should be working again, minus the web stuff. 2008-12-15 04:35:00 +00:00