Removed the following lines from the @OOC command to prevent the player is leaving the game message from appearing twice:
save location as if we were disconnecting from the game entirely.
if old_char.location:
old_char.location.msg_contents("%s has left the game." % old_char.key, exclude=[old_char])
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| .. | ||
| default | ||
| __init__.py | ||
| cmdhandler.py | ||
| cmdparser.py | ||
| cmdset.py | ||
| cmdsethandler.py | ||
| command.py | ||
| connection_screen.py | ||