evennia/evennia/contrib/grid/ingame_map_display/tests.py
2024-04-01 17:51:05 +02:00

49 lines
1.4 KiB
Python

"""
Tests of ingame_map_display.
"""
from typeclasses import exits, rooms
from evennia.commands.default.tests import BaseEvenniaCommandTest
from evennia.utils.create import create_object
from . import ingame_map_display
class TestIngameMap(BaseEvenniaCommandTest):
"""
Test the ingame map display by building two rooms and checking their connections are found
Expected output:
[ ]--[ ]
"""
def setUp(self):
super().setUp()
self.west_room = create_object(rooms.Room, key="Room 1")
self.east_room = create_object(rooms.Room, key="Room 2")
create_object(
exits.Exit,
key="east",
aliases=["e"],
location=self.west_room,
destination=self.east_room,
)
create_object(
exits.Exit,
key="west",
aliases=["w"],
location=self.east_room,
destination=self.west_room,
)
def test_west_room_map_room(self):
self.char1.location = self.west_room
map_here = ingame_map_display.Map(self.char1).show_map()
self.assertEqual(map_here.strip(), "[|n|[x|co|n]|n--[|n ]|n")
def test_east_room_map_room(self):
self.char1.location = self.east_room
map_here = ingame_map_display.Map(self.char1).show_map()
self.assertEqual(map_here.strip(), "[|n ]|n--[|n|[x|co|n]|n")