evennia/src/utils
2013-09-22 21:48:08 +02:00
..
dummyrunner Some deprecation fixes for django1.4+. Added the ability to add lists to Attribute-stores lists using e.g. obj.db.mylist + [1,2,3,4] 2013-04-17 19:43:37 +02:00
idmapper Fixed cache and metaclass irregularities as well as the location and contents caches. 2013-09-22 21:48:08 +02:00
__init__.py Some minor cleanups. 2013-02-01 21:51:38 +01:00
ansi.py Fixed #346, examine cutting off parts of output due to ANSI coloration. 2013-02-06 15:07:44 -06:00
batchprocessors.py Some deprecation fixes for django1.4+. Added the ability to add lists to Attribute-stores lists using e.g. obj.db.mylist + [1,2,3,4] 2013-04-17 19:43:37 +02:00
create.py Moved permissions into a the tag system as a separate handler. Permissions still don't work quite right yet. 2013-08-24 23:57:44 +02:00
dbserialize.py First version of OOBHandler put together. Might still have to rework it since it cannot properly handle multiple trackers tracking a single field on a given object. 2013-09-14 23:18:36 +02:00
evennia-mode.el Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay). 2011-09-03 10:22:19 +00:00
gametime.py Removed deprecated Attribute methods from evennia distro. Removed MUX help files. 2013-08-25 16:41:18 +02:00
logger.py Shifting ProcPool out of src and into a contrib, using the service plugin system. 2012-09-22 20:40:30 +02:00
picklefield.py Optimized Scripts admin page. Fixed related name for objects on attributes. 2013-07-21 09:44:34 -05:00
prettytable.py Fixed an issue in idmapper metaclass wrapper, it caused text fields to be occationally be written with objects. 2013-09-22 19:56:51 +02:00
search.py Working implementation of User->PlayerDB conversion. Superuser must be created separately. The player-create method was corrected, along with the most obvious places where the user-setup was used. One can log in and look around but it's not heavily debugged yet. 2013-07-11 18:03:07 +02:00
test_utils.py Run Migrate. Implemented a full separation between Player and Character - Players (OOC entities) can now also hold cmdsets and execute commands. This means that "disconnecting" from a Character becomes possible, putting the Player in an "OOC" state outside the game. This overall makes the game much more stable since there used to be issues if the character was destroyed. Having an OOC set also avoids the previous problem of @puppeting into an object that didn't have any cmdset of its own - you couldn't get back out! A new default OOC-Cmdset handles commands available to a player while OOC. Commands in this set are applied with a low priority, allowing "IC" mode to give precedence if desired. 2011-04-23 11:54:08 +00:00
text2html.py Fixed an issue with a too-inclusive regex for URLs in the webclient. Resolves Issue 322. 2013-04-14 17:45:33 +02:00
utils.py Changing and testing things with oobhandler, not working yet. 2013-09-07 15:01:41 +02:00