evennia/src/utils
2013-10-18 16:15:51 +02:00
..
dummyrunner Some deprecation fixes for django1.4+. Added the ability to add lists to Attribute-stores lists using e.g. obj.db.mylist + [1,2,3,4] 2013-04-17 19:43:37 +02:00
idmapper Moved db_player and db_sessid under metaclass wrappers. 2013-09-23 23:10:23 +02:00
__init__.py Some minor cleanups. 2013-02-01 21:51:38 +01:00
ansi.py Fixed #346, examine cutting off parts of output due to ANSI coloration. 2013-02-06 15:07:44 -06:00
batchprocessors.py Some deprecation fixes for django1.4+. Added the ability to add lists to Attribute-stores lists using e.g. obj.db.mylist + [1,2,3,4] 2013-04-17 19:43:37 +02:00
create.py Useful default typeclass for channels added. Handles poses and provides interfaces for external messages and internal alike. 2013-09-29 13:11:10 -05:00
dbserialize.py Made OOB tracking work for Attributes. Tested repeat across reloads. 2013-10-17 19:07:01 +02:00
evennia-mode.el Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay). 2011-09-03 10:22:19 +00:00
gametime.py Removed deprecated Attribute methods from evennia distro. Removed MUX help files. 2013-08-25 16:41:18 +02:00
logger.py Shifting ProcPool out of src and into a contrib, using the service plugin system. 2012-09-22 20:40:30 +02:00
picklefield.py Optimized Scripts admin page. Fixed related name for objects on attributes. 2013-07-21 09:44:34 -05:00
prettytable.py Fixed an issue in idmapper metaclass wrapper, it caused text fields to be occationally be written with objects. 2013-09-22 19:56:51 +02:00
search.py Turned comms into typeclassed objects. 2013-09-28 22:23:30 -05:00
test_utils.py Run Migrate. Implemented a full separation between Player and Character - Players (OOC entities) can now also hold cmdsets and execute commands. This means that "disconnecting" from a Character becomes possible, putting the Player in an "OOC" state outside the game. This overall makes the game much more stable since there used to be issues if the character was destroyed. Having an OOC set also avoids the previous problem of @puppeting into an object that didn't have any cmdset of its own - you couldn't get back out! A new default OOC-Cmdset handles commands available to a player while OOC. Commands in this set are applied with a low priority, allowing "IC" mode to give precedence if desired. 2011-04-23 11:54:08 +00:00
text2html.py Fixed an issue with a too-inclusive regex for URLs in the webclient. Resolves Issue 322. 2013-04-14 17:45:33 +02:00
utils.py Fixed a ZeroDivionError by adjusting what is returned by aliashandler.all() when no aliases are given ([] instead of ['']). Also made sure src.utils.stringsuggestions() don't crash in such a situation. 2013-10-18 16:15:51 +02:00