evennia/evennia/game_template
2016-05-22 20:41:36 +02:00
..
commands Updated the game template with some more verbose docstring. 2015-09-06 12:22:16 +02:00
server Cleaned up the web folder to make two separate 'apps'-webclient and website, each with their own static and template dirs. Also merged the prosimii template files into the website template folder. This will make it clearer how to override, since the static/template_override dirs will now look like website/static/... etc rather than using the template names, of which we only ever have used one anyway. 2016-05-22 20:41:36 +02:00
typeclasses Made a more updated doc string. 2016-02-16 10:12:57 +01:00
web Added some more missing files to the game template 2016-05-22 20:41:36 +02:00
world More docstring 2015-03-09 18:45:17 +01:00
.gitignore Added a comment to the default .gitignore on group use. 2015-06-22 08:02:24 +02:00
__init__.py Added better docstrings to subpackages and cleaned out some places which were unclear. 2015-02-23 17:46:42 +01:00
README.md Update README.md 2016-03-15 12:33:24 +01:00

Welcome to Evennia!

This is your game directory, set up to let you start with your new game right away. An overview of this directory is found here: https://github.com/evennia/evennia/wiki/Directory-Overview#the-game-directory

You can delete this readme file when you've read it and you can re-arrange things in this game-directory to suit your own sense of organisation (the only exception is the directory structure of the server/ directory, which Evennia expects). If you change the structure you must however also edit/add to your settings file to tell Evennia where to look for things.

Your game's main configuration file is found in server/conf/settings.py (but you don't need to change it to get started). If you just created this directory (which means you'll already have a virtualenv running if you followed the default instructions), cd to this directory then initialize a new database using

evennia migrate

To start the server, stand in this directory and run

evennia start

This will start the server, logging output to the console. Make sure to create a superuser when asked. By default you can now connect to your new game using a MUD client on localhost, port 4000. You can also log into the web client by pointing a browser to http://localhost:8000.

Getting started

From here on you might want to look at one of the beginner tutorials: http://github.com/evennia/evennia/wiki/Tutorials.

Evennia's documentation is here: https://github.com/evennia/evennia/wiki.

Enjoy!