evennia/evennia/contrib/game_systems
2021-12-22 01:23:03 +01:00
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barter Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
clothing Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
cooldowns Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
crafting Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
gendersub Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
mail Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
multidescer Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
puzzles Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
turnbattle Isolate EvenniaTestCase/EvenniaCommandTest for pristine settings 2021-12-22 01:23:03 +01:00
__init__.py Update links/paths to new contrib locations 2021-12-19 17:46:17 +01:00
README.md Start refactor contrib folder 2021-12-18 11:32:34 +01:00

Game-system contribs

Other specific gameplay system, not necessesarily related to roleplay.

Many of these system are commonly used in RPGs, to decide what goes here and in the rpg/ folder, consider if these systems could theoretically be used in a non-rpg MMO.