evennia/src/server
2013-02-02 15:55:42 +01:00
..
migrations Fix of migration to remove a bogus FATAL error during migration. This also fixes a one error in the chain of errors reported by postgresql databases (those still fail on a latter point, alas). 2012-06-14 21:10:40 +02:00
__init__.py Added new process-pool runner based on AMPoule (integrated into Evennia). 2012-09-02 10:10:22 +02:00
admin.py More whitespace cleanup. 2012-03-30 23:57:04 +02:00
amp.py Added msg- and data buffering to AMP protocol. This handles the rare cases when the AMP limit of 65535bytes/message becomes an issue (such as when viewing long lists or @py output. Test with @py self.msg("-"*65536). Resolves Issue 294. 2012-10-20 15:40:34 +02:00
caches.py Added the ability to deactivate local caching, by use of the settings.GAME_CACHE_TYPE variable. A temporary solution for working with multiple processes. Will also be useful for debugging and profiling. 2013-01-09 19:43:46 +01:00
initial_setup.py Cache changes: Moved all caches (except idmapper) to central caching module. This makes it easier to overview cache memory usage (and clean it) as well as plug-in external cache mechanisms. 2012-11-01 11:20:07 +01:00
manager.py More whitespace cleanup. 2012-03-30 23:57:04 +02:00
mccp.py More whitespace cleanup. 2012-03-30 23:57:04 +02:00
models.py First, untested version of the OOBhandler mechanism. 2013-01-03 09:18:49 +01:00
msdp.py First, untested version of the OOBhandler mechanism. 2013-01-03 09:18:49 +01:00
mssp.py More whitespace cleanup. 2012-03-30 23:57:04 +02:00
oobhandler.py Some cleanups, properly marking the OOB stuff as WIP still. OOB is progressing but not yet functional or in its final form. 2013-01-07 15:47:41 +01:00
portal.py Explicitly warning and disabling IPv6-format interfaces. It's coming in Twisted, but the exact status is a bit hard to determine - and it's definitely not available for only one older revision of Twisted. So disabling. We'll revisit this down the road when Twisted support is more prevalent. This closes Issue 260. 2012-10-14 22:32:05 +02:00
server.py Added the ability to deactivate local caching, by use of the settings.GAME_CACHE_TYPE variable. A temporary solution for working with multiple processes. Will also be useful for debugging and profiling. 2013-01-09 19:43:46 +01:00
serversession.py Some cleanups, properly marking the OOB stuff as WIP still. OOB is progressing but not yet functional or in its final form. 2013-01-07 15:47:41 +01:00
session.py Updated the reload and shutdown mecanism to avoid a loop when shutting down from inside the game. Made sure to have server sync correctly with portal at @reload (some session info were lost before). Some other cleanups. 2012-05-01 14:19:54 +02:00
sessionhandler.py Continued work on multi-char-per-account. Added a new default login point. Still need to add sessid to commands. 2013-02-02 15:55:42 +01:00
ssh.py Made sure to kill color at the end of msg:es. This makes telnet/ssh consistent with webclient output. 2012-10-24 13:56:45 +02:00
ssl.py Cleaned and updated the i18n strings for various server-core system. Removed i18n for all strings that are only visible on stdout or in logs. Still missing i18n on certain specific things such as model field help and attribute warnings. Updated Swedish translation to match. 2012-06-14 02:43:35 +02:00
telnet.py First, untested version of the OOBhandler mechanism. 2013-01-03 09:18:49 +01:00
ttype.py Fixed a spurious error happening with mud clients not properly implementing TTYPE negotiating (sending strings instead of numbers to identify their abilities). 2012-04-15 19:53:03 +02:00
webclient.py Implemented ansi-colour backgrounds in webclient. Added a new @color command for displaying colour spaces. Also changed a number of other features outlined in Issue 309. 2012-10-24 21:41:07 +02:00
webserver.py More whitespace cleanup. 2012-03-30 23:57:04 +02:00