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0652b91a68
evennia
/
src
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7997cf62e8
Added a more comprehensive recursive location-loop checker that shouldn't be too expensive. Thanks to rcaskey for bouncing ideas in IRC!
2012-10-14 21:24:58 +02:00
..
commands
Removed a hard-coded "nicks" alias from CmdNicks for easier overloading. Use nick/list to get the same functionality (or overload func to add it again). Resolves Issue 291.
2012-10-14 16:42:04 +02:00
comms
Changed default dbref search mechanic to require #N format and thus allow searching for objects named as integers (so "@create/drop 2" followed by 'look 2' will now work as expected instead of looking at the object with dbref=2). Doing "look
#2
" will now look at the object with dbref 2 (Limbo). Resolves Issue 284.
2012-10-14 15:45:21 +02:00
help
Minor fixes and reducing some sql calls in various managers.
2012-08-22 16:15:52 +02:00
locks
Added an extension to the "holds" lockfunc, to allow it to check attribute values of objects held by the accessing_object. Resolves Issue 281.
2012-10-14 17:43:09 +02:00
objects
Added a more comprehensive recursive location-loop checker that shouldn't be too expensive. Thanks to rcaskey for bouncing ideas in IRC!
2012-10-14 21:24:58 +02:00
players
Changed initial look command (at login) to be called from at_post_login hook instead of from the default connect command, supposedly making it easier for those only wanting to change this one line rather than having to re-target connect. The player.at_post_login now also calls look in case no character is defined, for the cases when logging in without having a character selected. Resolves Issue 277.
2012-10-14 12:28:01 +02:00
scripts
Changed default dbref search mechanic to require #N format and thus allow searching for objects named as integers (so "@create/drop 2" followed by 'look 2' will now work as expected instead of looking at the object with dbref=2). Doing "look
#2
" will now look at the object with dbref 2 (Limbo). Resolves Issue 284.
2012-10-14 15:45:21 +02:00
server
Added remote function call abilities to AMP protocol, courtesy of patch by user Shell.
2012-10-14 11:53:34 +02:00
typeclasses
Added better error checking for when trying to set an attribute on an object stored in an attribute but which after retrieved and cached was deleted. The fix doesn't fully fix the problem of stale caching but does give more information. Related to Issue 295.
2012-10-14 19:29:56 +02:00
utils
Ansi fix - changed so one needs \\ to escape mux-style colour codes instead of just \. The extended { syntax is now escaped by adding an extra { in front - combining the two should enable getting around most needs of colouring backslashes. Resolves Issue 286.
2012-10-14 20:49:26 +02:00
web
Run Migrations! Added a is_connected field to Players to be able to more conveniently access online status from out-of-process (resolves issue 251). Also cleaned up and added features to the default website.
2012-09-17 19:19:20 +02:00
__init__.py
Added cache-resyncing to ProcPool. This makes sure to update all affected object caches
2012-09-03 01:11:14 +02:00
settings_default.py
Changed settings_default to define DEFAULT_HOME as "
#2
" instead of just "2" to match the enforced way of using dbrefs.
2012-10-14 15:48:17 +02:00