""" Evennia MUD/MUX/MU* creation system This is the main top-level API for Evennia. You can also explore the evennia library by accessing evennia. directly. From inside the game you can read docs of all object by viewing its `__doc__` string, such as through @py evennia.ObjectDB.__doc__ For full functionality you should explore this module via a django- aware shell. Go to your game directory and use the command evennia shell to launch such a shell (using python or ipython depending on your install). See www.evennia.com for full documentation. """ from __future__ import print_function from __future__ import absolute_import from builtins import object # Delayed loading of properties # Typeclasses DefaultAccount = None DefaultGuest = None DefaultObject = None DefaultCharacter = None DefaultRoom = None DefaultExit = None DefaultChannel = None DefaultScript = None # Database models ObjectDB = None AccountDB = None ScriptDB = None ChannelDB = None Msg = None # commands Command = None CmdSet = None default_cmds = None syscmdkeys = None InterruptCommand = None # search functions search_object = None search_script = None search_account = None search_channel = None search_message = None search_help = None search_tag = None # create functions create_object = None create_script = None create_account = None create_channel = None create_message = None create_help_entry = None # utilities settings = None lockfuncs = None inputhandler = None logger = None gametime = None ansi = None spawn = None managers = None contrib = None EvMenu = None EvTable = None EvForm = None EvEditor = None EvMore = None # Handlers SESSION_HANDLER = None TASK_HANDLER = None TICKER_HANDLER = None MONITOR_HANDLER = None CHANNEL_HANDLER = None def _create_version(): """ Helper function for building the version string """ import os from subprocess import check_output, CalledProcessError, STDOUT version = "Unknown" root = os.path.dirname(os.path.abspath(__file__)) try: with open(os.path.join(root, "VERSION.txt"), 'r') as f: version = f.read().strip() except IOError as err: print(err) try: version = "%s (rev %s)" % (version, check_output("git rev-parse --short HEAD", shell=True, cwd=root, stderr=STDOUT).strip()) except (IOError, CalledProcessError): # ignore if we cannot get to git pass return version __version__ = _create_version() del _create_version def _init(): """ This function is called automatically by the launcher only after Evennia has fully initialized all its models. It sets up the API in a safe environment where all models are available already. """ global DefaultAccount, DefaultObject, DefaultGuest, DefaultCharacter global DefaultRoom, DefaultExit, DefaultChannel, DefaultScript global ObjectDB, AccountDB, ScriptDB, ChannelDB, Msg global Command, CmdSet, default_cmds, syscmdkeys, InterruptCommand global search_object, search_script, search_account, search_channel, search_help, search_tag, search_message global create_object, create_script, create_account, create_channel, create_message, create_help_entry global settings, lockfuncs, logger, utils, gametime, ansi, spawn, managers global contrib, TICKER_HANDLER, MONITOR_HANDLER, SESSION_HANDLER, CHANNEL_HANDLER, TASK_HANDLER global EvMenu, EvTable, EvForm, EvMore, EvEditor from .accounts.accounts import DefaultAccount from .accounts.accounts import DefaultGuest from .objects.objects import DefaultObject from .objects.objects import DefaultCharacter from .objects.objects import DefaultRoom from .objects.objects import DefaultExit from .comms.comms import DefaultChannel from .scripts.scripts import DefaultScript # Database models from .objects.models import ObjectDB from .accounts.models import AccountDB from .scripts.models import ScriptDB from .comms.models import ChannelDB from .comms.models import Msg # commands from .commands.command import Command, InterruptCommand from .commands.cmdset import CmdSet # search functions from .utils.search import search_object from .utils.search import search_script from .utils.search import search_account from .utils.search import search_message from .utils.search import search_channel from .utils.search import search_help from .utils.search import search_tag # create functions from .utils.create import create_object from .utils.create import create_script from .utils.create import create_account from .utils.create import create_channel from .utils.create import create_message from .utils.create import create_help_entry # utilities from django.conf import settings from .locks import lockfuncs from .utils import logger from .utils import gametime from .utils import ansi from .utils.spawner import spawn from . import contrib from .utils.evmenu import EvMenu from .utils.evtable import EvTable from .utils.evform import EvForm from .utils.eveditor import EvEditor # handlers from .scripts.tickerhandler import TICKER_HANDLER from .scripts.taskhandler import TASK_HANDLER from .server.sessionhandler import SESSION_HANDLER from .comms.channelhandler import CHANNEL_HANDLER from .scripts.monitorhandler import MONITOR_HANDLER # API containers class _EvContainer(object): """ Parent for other containers """ def _help(self): "Returns list of contents" names = [name for name in self.__class__.__dict__ if not name.startswith('_')] names += [name for name in self.__dict__ if not name.startswith('_')] print(self.__doc__ + "-" * 60 + "\n" + ", ".join(names)) help = property(_help) class DBmanagers(_EvContainer): """ Links to instantiated database managers. helpentry - HelpEntry.objects accounts - AccountDB.objects scripts - ScriptDB.objects msgs - Msg.objects channels - Channel.objects objects - ObjectDB.objects serverconfigs = ServerConfig.objects tags - Tags.objects attributes - Attributes.objects """ from .help.models import HelpEntry from .accounts.models import AccountDB from .scripts.models import ScriptDB from .comms.models import Msg, ChannelDB from .objects.models import ObjectDB from .server.models import ServerConfig from .typeclasses.attributes import Attribute from .typeclasses.tags import Tag # create container's properties helpentries = HelpEntry.objects accounts = AccountDB.objects scripts = ScriptDB.objects msgs = Msg.objects channels = ChannelDB.objects objects = ObjectDB.objects serverconfigs = ServerConfig.objects attributes = Attribute.objects tags = Tag.objects # remove these so they are not visible as properties del HelpEntry, AccountDB, ScriptDB, Msg, ChannelDB #del ExternalChannelConnection del ObjectDB, ServerConfig, Tag, Attribute managers = DBmanagers() del DBmanagers class DefaultCmds(_EvContainer): """ This container holds direct shortcuts to all default commands in Evennia. To access in code, do 'from evennia import default_cmds' then access the properties on the imported default_cmds object. """ from .commands.default.cmdset_character import CharacterCmdSet from .commands.default.cmdset_account import AccountCmdSet from .commands.default.cmdset_unloggedin import UnloggedinCmdSet from .commands.default.cmdset_session import SessionCmdSet from .commands.default.muxcommand import MuxCommand, MuxAccountCommand def __init__(self): "populate the object with commands" def add_cmds(module): "helper method for populating this object with cmds" from evennia.utils import utils cmdlist = utils.variable_from_module(module, module.__all__) self.__dict__.update(dict([(c.__name__, c) for c in cmdlist])) from .commands.default import (admin, batchprocess, building, comms, general, account, help, system, unloggedin) add_cmds(admin) add_cmds(building) add_cmds(batchprocess) add_cmds(building) add_cmds(comms) add_cmds(general) add_cmds(account) add_cmds(help) add_cmds(system) add_cmds(unloggedin) default_cmds = DefaultCmds() del DefaultCmds class SystemCmds(_EvContainer): """ Creating commands with keys set to these constants will make them system commands called as a replacement by the parser when special situations occur. If not defined, the hard-coded responses in the server are used. CMD_NOINPUT - no input was given on command line CMD_NOMATCH - no valid command key was found CMD_MULTIMATCH - multiple command matches were found CMD_CHANNEL - the command name is a channel name CMD_LOGINSTART - this command will be called as the very first command when an account connects to the server. To access in code, do 'from evennia import syscmdkeys' then access the properties on the imported syscmdkeys object. """ from .commands import cmdhandler CMD_NOINPUT = cmdhandler.CMD_NOINPUT CMD_NOMATCH = cmdhandler.CMD_NOMATCH CMD_MULTIMATCH = cmdhandler.CMD_MULTIMATCH CMD_CHANNEL = cmdhandler.CMD_CHANNEL CMD_LOGINSTART = cmdhandler.CMD_LOGINSTART del cmdhandler syscmdkeys = SystemCmds() del SystemCmds del _EvContainer del object del absolute_import del print_function