# # MSSP (Mud Server Status Protocol) meta information # # MUD website listings (that you have registered with) can use this # information to keep up-to-date with your game stats as you change # them. Also number of currently active players and uptime will # automatically be reported. You don't have to fill in everything # (and most are not used by all crawlers); leave the default # if so needed. You need to @reload the game before updated # information is made available to crawlers (reloading does not # affect uptime). # MSSPTable = { # Required fieldss "NAME": "Evennia", # Generic "CRAWL DELAY": "-1", # limit how often crawler updates the listing. -1 for no limit "HOSTNAME": "", # current or new hostname "PORT": ["4000"], # most important port should be last in list "CODEBASE": "Evennia", "CONTACT": "", # email for contacting the mud "CREATED": "", # year MUD was created "ICON": "", # url to icon 32x32 or larger; <32kb. "IP": "", # current or new IP address "LANGUAGE": "", # name of language used, e.g. English "LOCATION": "", # full English name of server country "MINIMUM AGE": "0", # set to 0 if not applicable "WEBSITE": "www.evennia.com", # Categorisation "FAMILY": "Custom", # evennia goes under 'Custom' "GENRE": "None", # Adult, Fantasy, Historical, Horror, Modern, None, or Science Fiction "GAMEPLAY": "", # Adventure, Educational, Hack and Slash, None, # Player versus Player, Player versus Environment, # Roleplaying, Simulation, Social or Strategy "STATUS": "Open Beta", # Alpha, Closed Beta, Open Beta, Live "GAMESYSTEM": "Custom", # D&D, d20 System, World of Darkness, etc. Use Custom if homebrew "INTERMUD": "IMC2", # evennia supports IMC2. "SUBGENRE": "None", # LASG, Medieval Fantasy, World War II, Frankenstein, # Cyberpunk, Dragonlance, etc. Or None if not available. # World "AREAS": "0", "HELPFILES": "0", "MOBILES": "0", "OBJECTS": "0", "ROOMS": "0", # use 0 if room-less "CLASSES": "0", # use 0 if class-less "LEVELS": "0", # use 0 if level-less "RACES": "0", # use 0 if race-less "SKILLS": "0", # use 0 if skill-less # Protocols set to 1 or 0) "ANSI": "1", "GMCP": "0", "MCCP": "0", "MCP": "0", "MSDP": "0", "MSP": "0", "MXP": "0", "PUEBLO": "0", "UTF-8": "1", "VT100": "0", "XTERM 256 COLORS": "0", # Commercial set to 1 or 0) "PAY TO PLAY": "0", "PAY FOR PERKS": "0", # Hiring set to 1 or 0) "HIRING BUILDERS": "0", "HIRING CODERS": "0", # Extended variables # World "DBSIZE": "0", "EXITS": "0", "EXTRA DESCRIPTIONS": "0", "MUDPROGS": "0", "MUDTRIGS": "0", "RESETS": "0", # Game (set to 1 or 0, or one of the given alternatives) "ADULT MATERIAL": "0", "MULTICLASSING": "0", "NEWBIE FRIENDLY": "0", "PLAYER CITIES": "0", "PLAYER CLANS": "0", "PLAYER CRAFTING": "0", "PLAYER GUILDS": "0", "EQUIPMENT SYSTEM": "None", # "None", "Level", "Skill", "Both" "MULTIPLAYING": "None", # "None", "Restricted", "Full" "PLAYERKILLING": "None", # "None", "Restricted", "Full" "QUEST SYSTEM": "None", # "None", "Immortal Run", "Automated", "Integrated" "ROLEPLAYING": "None", # "None", "Accepted", "Encouraged", "Enforced" "TRAINING SYSTEM": "None", # "None", "Level", "Skill", "Both" "WORLD ORIGINALITY": "None", # "All Stock", "Mostly Stock", "Mostly Original", "All Original" # Protocols (only change if you added/removed something manually) "ATCP": "0", "MSDP": "0", "MCCP": "1", "SSL": "1", "UTF-8": "1", "ZMP": "0", "XTERM 256 COLORS": "0"}