- Made it so user #1 is also affected by the on_player_creation() function.
- Added an event folder for custom events, including a working example
- Expanded the example commands and parents to include the changes to how they should be initialized.
- Added an optional ansi scheme (not active by default)
Ideally game developers don't touch the server code, they just play within the game directory, which will contain all of their script parents and stuff.
NOTE: I may have broken the Linux/Unix start script. I am not able to boot back into Linux at the moment due to some testing going on, so if anyone could take a moment to tell me one way or another, I'd appreciate it.
NOTE: You'll need to move your evennia.db3 file into the game directory if you're using sqlite.