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3 commits

Author SHA1 Message Date
Greg Taylor
01db5700e8 More re-arranging to make things more closely resemble MUX/MUSH directory structure. Reason we're doing this is to begin the emergence of a separation of server code from game-specific stuff (called a driver by some codebases like LPMud).
Ideally game developers don't touch the server code, they just play within the game directory, which will contain all of their script parents and stuff.

NOTE: I may have broken the Linux/Unix start script. I am not able to boot back into Linux at the moment due to some testing going on, so if anyone could take a moment to tell me one way or another, I'd appreciate it.

NOTE: You'll need to move your evennia.db3 file into the game directory if you're using sqlite.
2008-12-15 03:37:30 +00:00
Greg Taylor
d38f2bd2f8 2008-12-14 01:12:43 +00:00
Greg Taylor
2e6a74760f Important change! Removed settings.py.dist and settings_common.py in favor of a local_settings.py file. This will make changes to the settings file much easier. You will need to create local_settings.py. Copy-paste any variables you'd like to change from settings.py to local_settings.py. Anything appearing in local_settings.py over-rides settings.py. For those that have been following the codebase and have a settings.py file of their own, you'll need to either delete it or move it to a file name other than settings.py so that the new default settings.py file from the repository may be downloaded. 2008-12-11 16:53:04 +00:00
Renamed from settings.py.dist (Browse further)