Expanded the dummy runner, making it more realistically mimicking real Players by spreading out its access usage.
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3 changed files with 49 additions and 15 deletions
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@ -93,6 +93,19 @@ Setup:
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from a python prompt (see Python's manual on cProfiler).
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"""
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# number of clients to launch if no input is given on command line
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DEFAULT_NCLIENTS = 1
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# time between each 'tick', in seconds, if not set on command
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# line. All launched clients will be called upon to possibly do an
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# action with this frequency.
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DEFAULT_TIMESTEP = 5
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# Port to use, if not specified on command line
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DEFAULT_PORT = settings.TELNET_PORTS[0]
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# chance of an action happening, per timestep. This helps to
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# spread out usage randomly, like it would be in reality.
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CHANCE_OF_ACTION = 0.1
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#------------------------------------------------------------
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# Helper functions
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#------------------------------------------------------------
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@ -134,7 +147,9 @@ class DummyClient(telnet.StatefulTelnetProtocol):
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self._actions = self.factory.actions
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self._echo_brief = self.factory.verbose == 1
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self._echo_all = self.factory.verbose == 2
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print " ** client %i connected successfully." % self.cid
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#print " ** client %i connected." % self.cid
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reactor.addSystemEventTrigger('before', 'shutdown', self.logout)
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# start client tick
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d = LoopingCall(self.step)
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@ -147,7 +162,7 @@ class DummyClient(telnet.StatefulTelnetProtocol):
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def connectionLost(self, reason):
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"loosing the connection"
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print " ** client %i lost connection." % self.cid
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#print " ** client %i lost connection." % self.cid
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def error(self, err):
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"error callback"
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@ -157,25 +172,33 @@ class DummyClient(telnet.StatefulTelnetProtocol):
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"produces a unique id, also between clients"
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return OID.next()
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def logout(self):
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"Causes the client to log out of the server. Triggered by ctrl-c signal."
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cmd, report = self._actions[1](self)
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print "client %i %s (%s actions)" % (self.cid, report, self.istep)
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self.sendLine(cmd)
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def step(self):
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"""
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Perform a step. This is called repeatedly by the runner
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and causes the client to issue commands to the server.
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This holds all "intelligence" of the dummy client.
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"""
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if self.istep == 0:
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if random.random() > CHANCE_OF_ACTION:
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return
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if self.istep == 0:
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cfunc = self._actions[0]
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else: # random selection using cumulative probabilities
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rand = random.random()
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cfunc = [func for cprob, func in self._actions[1] if cprob >= rand][0]
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cfunc = [func for cprob, func in self._actions[2] if cprob >= rand][0]
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# launch the action (don't hide tracebacks)
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cmd, report = cfunc(self)
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# handle the result
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cmd = "\n".join(makeiter(cmd))
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if self._echo_brief or self._echo_all:
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if self.istep == 0 or self._echo_brief or self._echo_all:
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print "client %i %s" % (self.cid, report)
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self.sendLine(cmd)
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self.istep += 1
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self.istep += 1 # only steps up if an action is taken
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class DummyFactory(protocol.ClientFactory):
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protocol = DummyClient
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@ -196,12 +219,12 @@ def start_all_dummy_clients(actions, nclients=1, timestep=5, telnet_port=4000, v
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# validating and preparing the action tuple
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# make sure the probabilities add up to 1
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pratio = 1.0 / sum(tup[0] for tup in actions[1:])
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flogin, probs, cfuncs = actions[0], [tup[0] * pratio for tup in actions[1:]], [tup[1] for tup in actions[1:]]
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pratio = 1.0 / sum(tup[0] for tup in actions[2:])
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flogin, flogout, probs, cfuncs = actions[0], actions[1], [tup[0] * pratio for tup in actions[2:]], [tup[1] for tup in actions[2:]]
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# create cumulative probabilies for the random actions
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cprobs = [sum(v for i,v in enumerate(probs) if i<=k) for k in range(len(probs))]
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# rebuild a new, optimized action structure
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actions = (flogin, zip(cprobs, cfuncs))
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actions = (flogin, flogout, zip(cprobs, cfuncs))
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# setting up all clients (they are automatically started)
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factory = DummyFactory(actions, timestep, verbose)
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@ -227,9 +250,9 @@ if __name__ == '__main__':
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options, args = parser.parse_args()
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nargs = len(args)
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nclients = 1
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timestep = 5
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port = 4000
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nclients = DEFAULT_NCLIENTS
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timestep = DEFAULT_TIMESTEP
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port = DEFAULT_PORT
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try:
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if not args : raise Exception
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if nargs > 0: nclients = max(1, int(args[0]))
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@ -248,6 +271,8 @@ if __name__ == '__main__':
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actions = utils.mod_import(action_modpath, "ACTIONS")
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print "Connecting %i dummy client(s) to port %i using a %i second timestep ... " % (nclients, port, timestep)
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t0 = time.time()
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start_all_dummy_clients(actions, nclients, timestep, port,
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verbose=options.verbose)
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print "... dummy client runner finished."
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ttot = time.time() - t0
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print "... dummy client runner finished after %i seconds." % ttot
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@ -66,7 +66,11 @@ def c_login(client):
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'@dig %s' % START_ROOM % client.cid,
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'@teleport %s' % START_ROOM % client.cid)
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return cmd, "logs into game as %s ..." % cname
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return cmd, "logs in as %s ..." % cname
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def c_logout(client):
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"logouts of the game"
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return "@quit", "logs out"
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def c_looks(client):
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"looks at various objects"
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@ -133,12 +137,14 @@ def c_moves(client):
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#
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# This is a tuple of client action functions. The first element is the
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# function the client should use to log into the game and move to
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# STARTROOM . The following elements are 2-tuples of (probability,
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# STARTROOM . The second element is the logout command, for cleanly
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# exiting the mud. The following elements are 2-tuples of (probability,
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# action_function). The probablities should normally sum up to 1,
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# otherwise the system will normalize them.
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#
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ACTIONS = ( c_login,
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c_logout,
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(0.2, c_looks),
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(0.1, c_examines),
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(0.2, c_help),
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@ -12,6 +12,7 @@ Evennia changes:
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"""
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from twisted.internet import reactor
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from django.db.models.base import Model, ModelBase
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from manager import SharedMemoryManager
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@ -134,6 +135,8 @@ class SharedMemoryModel(Model):
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flush_cached_instance = classmethod(flush_cached_instance)
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def save(self, *args, **kwargs):
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#ssave = super(SharedMemoryModel, self).save
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#reactor.callInThread(ssave, *args, **kwargs)
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super(SharedMemoryModel, self).save(*args, **kwargs)
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self.__class__.cache_instance(self)
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