Make turnbased combat work

This commit is contained in:
Griatch 2023-05-15 19:34:38 +02:00
parent ea7a3c83d7
commit f70fd64478
7 changed files with 139 additions and 60 deletions

View file

@ -128,6 +128,7 @@ class ExtendedLoopingCall(LoopingCall):
if self.running and self.interval > 0:
total_runtime = self.clock.seconds() - self.starttime
interval = self.start_delay or self.interval
print("next_call_time:", total_runtime, interval, self.clock.seconds(), self.starttime)
return max(0, interval - (total_runtime % self.interval))