Changed format of reST conversion slightly.

This commit is contained in:
Griatch 2012-06-26 18:12:38 +02:00
parent ae0f7a04c5
commit f2d9b81d09
45 changed files with 6 additions and 162 deletions

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@ -7,7 +7,7 @@ Welcome to Evennia's documentation!
=================================== ===================================
`Evennia <http://www.evennia.com>`_ is a barebones Python `Evennia <http://www.evennia.com>`_ is a barebones Python
MUD/MUX/MU\* server/codebase using modern technologies and offering MUD/MUX/MU\* creation system and server. It is using modern technologies and offering
great freedom to design the multi-user online text game of your dreams. You great freedom to design the multi-user online text game of your dreams. You
code your game using normal Python modules - can't get more flexible code your game using normal Python modules - can't get more flexible
than that! than that!
@ -18,13 +18,12 @@ intervals.
.. toctree:: .. toctree::
:titlesonly: :titlesonly:
:maxdepth: 1
Continue to the Manual <wiki/Index> Enter Manual <wiki/Index>
.. toctree::
How to give and get help <wiki/HowToGetAndGiveHelp> How to give and get help <wiki/HowToGetAndGiveHelp>
Resources <wiki/Links> Links <wiki/Links>
Alphabetical Page index <contents>
.. Code .. Code
.. ----- .. -----
@ -34,71 +33,3 @@ intervals.
.. Browse Code <code/modules> .. Browse Code <code/modules>
.. toctree::
:hidden:
wiki/Index
wiki/EvenniaIntroduction
wiki/SoftCode
wiki/GettingStarted
wiki/AdminDocs
wiki/ChoosingAnSQLServer
wiki/StartStopReload
wiki/UpdatingYourGame
wiki/Internationalization
wiki/ApacheConfig
wiki/TextEncodings
wiki/IRC
wiki/IMC2
wiki/BuilderDocs
wiki/DefaultCommandHelp
wiki/BuildingQuickstart
wiki/BuildingPermissions
wiki/Colours
wiki/ConnectionScreen
wiki/BatchProcessors
wiki/BatchCommandProcessor
wiki/BatchCodeProcessor
wiki/TutorialWorldIntroduction
wiki/DeveloperCentral
wiki/Licensing
wiki/Contributing
wiki/UsingMUXAsAStandard
wiki/DirectoryOverview
wiki/PortalAndServer
wiki/Commands
wiki/Typeclasses
wiki/Objects
wiki/Scripts
wiki/Players
wiki/Attributes
wiki/Locks
wiki/Communications
wiki/HelpSystem
wiki/Nicks
wiki/SessionProtocols
wiki/WebFeatures
wiki/ExecutePythonCode
wiki/UnitTesting
wiki/RemovingColour
wiki/CommandPrompt
wiki/AsyncProcess
wiki/WorkshopDefaultGame
wiki/Workshop
wiki/EvenniaDevel
wiki/Banning
wiki/CodingIntroduction
wiki/CodingUtils
wiki/CommandCooldown
wiki/GamePlanning
wiki/GettingHelp
wiki/OnlineSetup
wiki/Quirks
wiki/RSS
wiki/ServerConf
wiki/TickerScripts
wiki/Tutorials
wiki/VersionControl
wiki/Zones
wiki/evAPI
wiki/AddingCommandTutorial

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Running code asynchronously
Asynchronous code Asynchronous code
================= =================

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Using attributes to store data
Attributes Attributes
========== ==========

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Using the Evennia batch code processor
The Batch-Code processor The Batch-Code processor
======================== ========================

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Using the Evennia command batch processors
The Batch-Command processor The Batch-Command processor
=========================== ===========================

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Introduction to batch processors
Batch Processors - overview Batch Processors - overview
=========================== ===========================

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Introduction to setting permissions
Giving permissions to your staff Giving permissions to your staff
================================ ================================

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A quick-start guide to in-game building in Evennia.
Building Quick-start Building Quick-start
==================== ====================

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Adding colour
Adding Colour to your game Adding Colour to your game
========================== ==========================

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Adding a command prompt to your game
Adding a command prompt Adding a command prompt
======================= =======================

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Details on how to use and extend the command system.
Command system Command system
============== ==============

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Handling of ooc communications in game
Communications Communications
============== ==============

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Customizing the connection screen
The Connection Screen The Connection Screen
===================== =====================

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Contributing
Contributing to Evennia Contributing to Evennia
======================= =======================

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Auto-generated list of default Evennia commands
Commands in Evennia's default command set Commands in Evennia's default command set
========================================= =========================================

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The layout of the evennia package
Evennia directory overview Evennia directory overview
========================== ==========================

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Summary of changes in devel-branch
*Note: The devel branch merged with trunk as of r970 (aug2010). So if *Note: The devel branch merged with trunk as of r970 (aug2010). So if
you are new to Evennia, this page is of no real interest to you.* you are new to Evennia, this page is of no real interest to you.*

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Introduction
"*A MUD (originally Multi-User Dungeon, with later variants "*A MUD (originally Multi-User Dungeon, with later variants
Multi-User Dimension and Multi-User Domain), pronounced 'mud', is a Multi-User Dimension and Multi-User Domain), pronounced 'mud', is a
multiplayer real-time virtual world described primarily in text. multiplayer real-time virtual world described primarily in text.

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Running python code parsers for testing and debugging
The \`@py\` command The \`@py\` command
=================== ===================

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Evennia's help system
Help system Help system
=========== ===========

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Getting and giving Evennia-help
How to \_get\_ Help How to \_get\_ Help
=================== ===================

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Introduction to and configuration for IMC2.
IMC2 IMC2
==== ====

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Configuring IRC connectivity
IRC IRC
=== ===

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changing and creating new translations
Internationalization Internationalization
==================== ====================

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The Licensing of Evennia
Evennia Licence FAQ Evennia Licence FAQ
=================== ===================

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External links
External links and resources External links and resources
============================ ============================

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Locks and Permissions
Locks Locks
===== =====

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Using nicknames
Nicks Nicks
===== =====

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Object typeclass
Objects Objects
======= =======

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Player typeclass
Players Players
======= =======

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Portal and Server
Portal and Server layout Portal and Server layout
======================== ========================

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Tutorial for adding configuration
Tutorial: Removing colour from your game Tutorial: Removing colour from your game
======================================== ========================================

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Script typeclass
Scripts Scripts
======= =======

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Describing the Portal Session and Protocol system
Portal Sessions and Protocols Portal Sessions and Protocols
============================= =============================

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A brief explanation of what MUSH softcode is and why we use Python
instead.
On MUX and Softcode: A brief overview On MUX and Softcode: A brief overview
===================================== =====================================

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Controlling Evennia processes
Running Evennia Running Evennia
=============== ===============

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Text encodings
Notes on text encodings Notes on text encodings
======================= =======================

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Introducing the Tutorial world area
Tutorial World Introduction Tutorial World Introduction
=========================== ===========================

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Descibing how Objects and Typeclasses work
Typeclassed entities Typeclassed entities
==================== ====================

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Using and writing unit tests for Evennia.
Unit Testing Unit Testing
============ ============

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Our policy on default commands
The 'MUX-like' default of Evennia The 'MUX-like' default of Evennia
================================= =================================

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Summarizes the web feautures of Evennia
Web Features Web Features
============ ============

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Devel workshop
rtclient protocol rtclient protocol
================= =================

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Workshop: Default-game whitepage
**Status Update**:*There does not seem to be any active development on **Status Update**:*There does not seem to be any active development on
this by the original initiator (rcaskey). As far as I know there is no this by the original initiator (rcaskey). As far as I know there is no
active game code written apart from a Smaug area converter (how active game code written apart from a Smaug area converter (how

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@ -144,7 +144,7 @@ def wiki2rest():
#subprocess.call(["python", "get_wiki_as_html.py"]) #subprocess.call(["python", "get_wiki_as_html.py"])
# use wikify importer # use wikify importer
print " wikify: converting wiki -> html ..." print " wikify: converting wiki -> html ..."
subprocess.call(["python", "wikify.py", "-e", "-m", "-c", "-a", "-s", "wiki", "-d", "html"]) subprocess.call(["python", "wikify.py", "-r", "-e", "-m", "-c", "-a", "-s", "wiki", "-d", "html"])
# convert from html to rest with pandoc # convert from html to rest with pandoc
htmlfilenames = [fn for fn in os.listdir(HTML_DIR) htmlfilenames = [fn for fn in os.listdir(HTML_DIR)