Renamed GLOBAL_HANDLER to GLOBAL_SCRIPTS and cleaned up to PEP8

This commit is contained in:
Andrew Bastien 2019-04-11 11:29:38 -04:00
parent 857c6d53f2
commit f1c7471691
3 changed files with 17 additions and 15 deletions

View file

@ -549,9 +549,8 @@ PROTOTYPEFUNC_MODULES = ["evennia.utils.prototypefuncs",
# this for Scripts that absolutely MUST be running for your game as a
# simple way to get them launched.
# One limitation with this system is that each Script must be have a
# unique Typeclass. The 'key' is a way to quickly index them but is
# not necessarily the Script Typeclasss's key.
# The 'key' is a way to quickly index them, and it will also be the
# Script Typeclasss's key so it can be quickly retrieved.
GLOBAL_SCRIPTS = {
# 'key': 'typeclass.path.here',