Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay).
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14dae44a46
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f13e8cdf7c
50 changed files with 3175 additions and 2565 deletions
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@ -13,6 +13,9 @@ from src.server.models import ServerConfig
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from src.help.models import HelpEntry
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from src.utils import create
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# i18n
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from django.utils.translation import ugettext as _
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def create_config_values():
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"""
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Creates the initial config values.
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@ -31,7 +34,7 @@ def create_objects():
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Creates the #1 player and Limbo room.
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"""
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print " Creating objects (Player #1 and Limbo room) ..."
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print _(" Creating objects (Player #1 and Limbo room) ...")
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# Set the initial User's account object's username on the #1 object.
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# This object is pure django and only holds name, email and password.
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@ -55,7 +58,7 @@ def create_objects():
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typeclass=character_typeclass,
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user=god_user)
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god_character.id = 1
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god_character.db.desc = 'This is User #1.'
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god_character.db.desc = _('This is User #1.')
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god_character.locks.add("examine:perm(Immortals);edit:false();delete:false();boot:false();msg:all();puppet:false()")
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god_character.save()
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@ -63,12 +66,13 @@ def create_objects():
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# Limbo is the initial starting room.
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room_typeclass = settings.BASE_ROOM_TYPECLASS
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limbo_obj = create.create_object(room_typeclass, 'Limbo')
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limbo_obj = create.create_object(room_typeclass, _('Limbo'))
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limbo_obj.id = 2
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string = "Welcome to your new %chEvennia%cn-based game."
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string = " Welcome to your new {wEvennia{n-based game."
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string += " From here you are ready to begin development."
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string += " If you should need help or would like to participate"
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string += " in community discussions, visit http://evennia.com."
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string = _(string)
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limbo_obj.db.desc = string
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limbo_obj.save()
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@ -80,7 +84,7 @@ def create_channels():
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"""
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Creates some sensible default channels.
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"""
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print " Creating default channels ..."
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print _(" Creating default channels ...")
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# public channel
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key, aliases, desc, locks = settings.CHANNEL_PUBLIC
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@ -103,12 +107,12 @@ def import_MUX_help_files():
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"""
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Imports the MUX help files.
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"""
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print " Importing MUX help database (devel reference only) ..."
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print _(" Importing MUX help database (devel reference only) ...")
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management.call_command('loaddata', '../src/help/mux_help_db.json', verbosity=0)
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# categorize the MUX help files into its own category.
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default_category = "MUX"
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print " Moving imported help db to help category '%s'." \
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% default_category
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print _(" Moving imported help db to help category '%(default)s'." \
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% {'default': default_category})
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HelpEntry.objects.all_to_category(default_category)
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def create_system_scripts():
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@ -118,7 +122,7 @@ def create_system_scripts():
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"""
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from src.scripts import scripts
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print " Creating and starting global scripts ..."
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print _(" Creating and starting global scripts ...")
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# check so that all sessions are alive.
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script1 = create.create_script(scripts.CheckSessions)
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@ -127,7 +131,7 @@ def create_system_scripts():
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# update the channel handler to make sure it's in sync
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script3 = create.create_script(scripts.ValidateChannelHandler)
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if not script1 or not script2 or not script3:
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print " Error creating system scripts."
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print _(" Error creating system scripts.")
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def start_game_time():
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"""
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@ -136,7 +140,7 @@ def start_game_time():
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the total run time of the server as well as its current uptime
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(the uptime can also be found directly from the server though).
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"""
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print " Starting in-game time ..."
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print _(" Starting in-game time ...")
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from src.utils import gametime
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gametime.init_gametime()
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@ -155,17 +159,17 @@ def create_admin_media_links():
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dpath = os.path.join(django.__path__[0], 'contrib', 'admin', 'media')
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apath = os.path.join(settings.ADMIN_MEDIA_ROOT)
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if os.path.isdir(apath):
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print " ADMIN_MEDIA_ROOT already exists. Ignored."
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print _(" ADMIN_MEDIA_ROOT already exists. Ignored.")
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return
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if os.name == 'nt':
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print " Admin-media files copied to ADMIN_MEDIA_ROOT (Windows mode)."
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print _(" Admin-media files copied to ADMIN_MEDIA_ROOT (Windows mode).")
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os.mkdir(apath)
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os.system('xcopy "%s" "%s" /e /q /c' % (dpath, apath))
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if os.name == 'posix':
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os.symlink(dpath, apath)
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print " Admin-media symlinked to ADMIN_MEDIA_ROOT."
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print _(" Admin-media symlinked to ADMIN_MEDIA_ROOT.")
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else:
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print " Admin-media files should be copied manually to ADMIN_MEDIA_ROOT."
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print _(" Admin-media files should be copied manually to ADMIN_MEDIA_ROOT.")
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def handle_setup(last_step):
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"""
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