Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay).
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50 changed files with 3175 additions and 2565 deletions
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@ -91,7 +91,7 @@ class AttackTimer(Script):
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"This sets up the script"
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self.key = "AttackTimer"
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self.desc = "Drives an Enemy's combat."
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self.interval = random.randint(10, 15) # how fast the Enemy acts
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self.interval = random.randint(2, 3) # how fast the Enemy acts
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self.start_delay = True # wait self.interval before first call
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self.persistent = True
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