Fixed a bug in IMC2 implementation. Made sure the Tutorial world Ghost keeps moving after winning a battle.
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2 changed files with 5 additions and 1 deletions
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@ -241,6 +241,10 @@ class Enemy(Mob):
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elif not ostring:
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ostring = "%s falls to the ground!" % target.key
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self.location.msg_contents(ostring, exclude=[target])
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# Pursue any stragglers after the battle
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self.battle_mode = False
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self.roam_mode = False
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self.pursue_mode = True
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else:
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# no players found, this could mean they have fled. Switch to pursue mode.
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self.battle_mode = False
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