Make evadventure get_sides more consistent. Resolve #3199
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9 changed files with 20 additions and 52 deletions
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## Main
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- Fix: Clean up `get_sides` function in evadventure tutorial to return also
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the calling combatant with its `allies` return, to make it easier to reason around.
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- Feature: Add `SSL_CERTIFICATE_ISSUERS` setting for customizing Telnet+SSL.
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- Contrib: Refactored `dice.roll` contrib function to use `safe_eval`. Can now
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optionally be used as `dice.roll("2d10 + 4 > 10")`. Old way works too.
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