More testing
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@ -25,6 +25,7 @@ class EquipmentHandler:
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The inventory also doubles as a measure of negative effects. Getting soaked in mud
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The inventory also doubles as a measure of negative effects. Getting soaked in mud
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or slime could gunk up some of your inventory slots and make the items there unusuable
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or slime could gunk up some of your inventory slots and make the items there unusuable
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until you clean them.
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until you clean them.
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"""
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"""
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save_attribute = "inventory_slots"
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save_attribute = "inventory_slots"
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@ -32,6 +32,7 @@ class EvAdventureEquipmentTest(EvAdventureMixin, BaseEvenniaTest):
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pass
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pass
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class EvAdventureTurnbasedCombatHandlerTest(EvAdventureMixin, BaseEvenniaTest):
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class EvAdventureTurnbasedCombatHandlerTest(EvAdventureMixin, BaseEvenniaTest):
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"""
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"""
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Test the turn-based combat-handler implementation.
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Test the turn-based combat-handler implementation.
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