Added an at_obj_receive hook to basic player/object script parents. This allows

e.g. room parents to react when a player enters them.
This commit is contained in:
Griatch 2009-10-25 15:25:15 +00:00
parent d06ac3e239
commit eb6f82fea0
5 changed files with 22 additions and 11 deletions

View file

@ -476,17 +476,8 @@ def cmd_find(command):
dbref_limits=(lowlim, highlim))
if not results:
return
source_object.emit_to("Name match: %s" % results)
source_object.emit_to("Found a unique name match: %s" % results)
## if len(results) > 0:
## source_object.emit_to("Name matches for: %s" % (searchstring,))
## s = ""
## for result in results:
## s += " %s\n\r" % (result.get_name(fullname=True),)
## s += "%d matches returned." % (len(results),)
## source_object.emit_to(s)
## else:
## source_object.emit_to("No name matches found for: %s" % (searchstring,))
GLOBAL_CMD_TABLE.add_command("@find", cmd_find,
priv_tuple=("objects.info",), help_category="Building",
auto_help_override=False)