Use isort, run format on code

This commit is contained in:
Griatch 2022-11-18 12:02:46 +01:00
parent 617bff3c82
commit eafe390db4
38 changed files with 214 additions and 43 deletions

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@ -10,7 +10,10 @@ See the docs for more information.
from evennia.contrib.base_systems.components.component import Component
from evennia.contrib.base_systems.components.dbfield import DBField, NDBField, TagField
from evennia.contrib.base_systems.components.holder import ComponentHolderMixin, ComponentProperty
from evennia.contrib.base_systems.components.holder import (
ComponentHolderMixin,
ComponentProperty,
)
def get_component_class(component_name):

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@ -1,5 +1,13 @@
from evennia.contrib.base_systems.components import Component, DBField, TagField, signals
from evennia.contrib.base_systems.components.holder import ComponentHolderMixin, ComponentProperty
from evennia.contrib.base_systems.components import (
Component,
DBField,
TagField,
signals,
)
from evennia.contrib.base_systems.components.holder import (
ComponentHolderMixin,
ComponentProperty,
)
from evennia.contrib.base_systems.components.signals import as_listener
from evennia.objects.objects import DefaultCharacter
from evennia.utils import create

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@ -12,7 +12,11 @@ from django.conf import settings
from evennia import ChannelDB, DefaultObject, DefaultScript, ScriptDB, logger
from evennia.contrib.base_systems.ingame_python.callbackhandler import CallbackHandler
from evennia.contrib.base_systems.ingame_python.utils import EVENTS, InterruptEvent, get_next_wait
from evennia.contrib.base_systems.ingame_python.utils import (
EVENTS,
InterruptEvent,
get_next_wait,
)
from evennia.utils.ansi import raw
from evennia.utils.create import create_channel
from evennia.utils.dbserialize import dbserialize

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@ -9,7 +9,9 @@ from django.conf import settings
from evennia import ScriptDB, logger
from evennia.contrib.base_systems.custom_gametime import UNITS, gametime_to_realtime
from evennia.contrib.base_systems.custom_gametime import real_seconds_until as custom_rsu
from evennia.contrib.base_systems.custom_gametime import (
real_seconds_until as custom_rsu,
)
from evennia.utils.create import create_script
from evennia.utils.gametime import real_seconds_until as standard_rsu
from evennia.utils.utils import class_from_module

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@ -21,6 +21,7 @@ of the screen is done by the unlogged-in "look" command.
"""
from django.conf import settings
from evennia import utils
CONNECTION_SCREEN = """

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@ -21,9 +21,14 @@ called automatically when a new user connects.
"""
from django.conf import settings
from evennia import CmdSet, Command, syscmdkeys
from evennia.utils.evmenu import EvMenu
from evennia.utils.utils import callables_from_module, class_from_module, random_string_from_module
from evennia.utils.utils import (
callables_from_module,
class_from_module,
random_string_from_module,
)
_CONNECTION_SCREEN_MODULE = settings.CONNECTION_SCREEN_MODULE
_GUEST_ENABLED = settings.GUEST_ENABLED

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@ -31,7 +31,14 @@ import re
from django.conf import settings
from evennia import SESSION_HANDLER, CmdSet, Command, InterruptCommand, default_cmds, syscmdkeys
from evennia import (
SESSION_HANDLER,
CmdSet,
Command,
InterruptCommand,
default_cmds,
syscmdkeys,
)
from evennia.utils import variable_from_module
from .utils import create_evscaperoom_object

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@ -126,7 +126,12 @@ from evennia.commands.cmdset import CmdSet
from evennia.commands.command import Command
from evennia.prototypes.spawner import spawn
from evennia.utils.create import create_object
from evennia.utils.utils import callables_from_module, inherits_from, iter_to_str, make_iter
from evennia.utils.utils import (
callables_from_module,
inherits_from,
iter_to_str,
make_iter,
)
_RECIPE_CLASSES = {}

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@ -74,7 +74,14 @@ are spawened on their corresponding location.
import itertools
from random import choice
from evennia import CmdSet, DefaultCharacter, DefaultExit, DefaultRoom, DefaultScript, create_script
from evennia import (
CmdSet,
DefaultCharacter,
DefaultExit,
DefaultRoom,
DefaultScript,
create_script,
)
from evennia.commands.default.muxcommand import MuxCommand
from evennia.prototypes.spawner import spawn
from evennia.utils import logger, search, utils

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@ -113,7 +113,13 @@ create a new wilderness (with the name "default") but using our new map provider
"""
from evennia import DefaultExit, DefaultRoom, DefaultScript, create_object, create_script
from evennia import (
DefaultExit,
DefaultRoom,
DefaultScript,
create_object,
create_script,
)
from evennia.utils import inherits_from

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@ -460,7 +460,12 @@ from django.conf import settings
from evennia.utils import logger
from evennia.utils.dbserialize import _SaverDict
from evennia.utils.utils import class_from_module, inherits_from, list_to_string, percent
from evennia.utils.utils import (
class_from_module,
inherits_from,
list_to_string,
percent,
)
# Available Trait classes.
# This way the user can easily supply their own. Each

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@ -26,7 +26,10 @@ from evennia.contrib.tutorials.evadventure.dungeon import (
EvAdventureDungeonStartRoomExit,
)
from evennia.contrib.tutorials.evadventure.objects import EvAdventureWeapon
from evennia.contrib.tutorials.evadventure.rooms import EvAdventurePvPRoom, EvAdventureRoom
from evennia.contrib.tutorials.evadventure.rooms import (
EvAdventurePvPRoom,
EvAdventureRoom,
)
# CODE