This commit is contained in:
Griatch 2013-02-09 11:21:38 +01:00
commit e345d659fd
23 changed files with 935 additions and 295 deletions

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@ -62,12 +62,12 @@ SSL_ENABLED = False
SSL_PORTS = [4001]
# Interface addresses to listen to. If 0.0.0.0, listen to all.
SSL_INTERFACES = ['0.0.0.0']
# If multisessions are allowed, a user can log into the game
# from several different computers/clients at the same time.
# All feedback from the game will be echoed to all sessions.
# If false, only one session is allowed, all other are logged off
# when a new connects.
ALLOW_MULTISESSION = False
# Multisession modes allow a player (=account) to connect to the game simultaneously
# with multiple clients in various ways according to the set mode:
# 0 - no multisession - when a new session is connected, the old one is disconnected
# 1 - multiple sessions, one player, one character, each session getting the same data
# 2 - multiple sessions, one player, each session controlling different characters
MULTISESSION_MODE = 0
# The path that contains this settings.py file (no trailing slash).
BASE_PATH = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
# Path to the src directory containing the bulk of the codebase's code.