Updated reST docs.
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@ -33,15 +33,9 @@ Properties defined on ``Msg``
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to.
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- ``channels`` - a list of target Channels to send to.
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- ``message`` - the actual text being sent
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- ``date_sent`` - when message was sent.
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- ``date_sent`` - when message was sent (auto-created).
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- ``locks`` - a `lock definition <Locks.html>`_.
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The following is currently unimplemented in Evennia (stay tuned):
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- hide*from*sender - bool if message should be hidden from sender
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- hide*from*receivers - list of receiver objects to hide message from
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- hide*from*channels - list of channels objects to hide message from
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You create new messages in code using
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``src.utils.create.create_message.``
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@ -64,7 +58,9 @@ There are three default channels created in stock Evennia - ``MUDinfo``,
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``MUDconnections`` and ``Public``. Two first ones are server-related
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messages meant for Admins, the last one is open to everyone to chat on
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(all new players are automatically joined to it when logging in, useful
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for asking questions).
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for asking questions). The default channels created are defined by
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``settings.CHANNEL_PUBLIC``, ``settings.CHANNEL_MUDINFO`` and
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``settings.CHANNEL_CONNECTINFO``.
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You create new channels with ``src.utils.create.create_channel()``.
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