- Added .at_failed_login(session) to default Player typeclass.
- unloggedin.CmdUnconnectedConnect now calls the at_failed_login hook on player if a correct user is entered by an invalid password provided.
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@ -166,6 +166,8 @@ class CmdUnconnectedConnect(MuxCommand):
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session.msg(string)
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# this just updates the throttle
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_throttle(session, storage=_LATEST_FAILED_LOGINS)
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# calls player hook for a failed login.
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player.at_failed_login(session)
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return
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# Check IP and/or name bans
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