Fixed remaining issues. All tests pass.

This commit is contained in:
Andrew Bastien 2022-07-14 22:53:37 -04:00
parent 93aae906bf
commit e0dc224d08
5 changed files with 37 additions and 27 deletions

View file

@ -189,7 +189,7 @@ class EventCharacter(DefaultCharacter):
"""Return the CallbackHandler."""
return CallbackHandler(self)
def announce_move_from(self, destination, msg=None, mapping=None):
def announce_move_from(self, destination, msg=None, move_type="move", mapping=None, **kwargs):
"""
Called if the move is to be announced. This is
called while we are still standing in the old
@ -234,9 +234,9 @@ class EventCharacter(DefaultCharacter):
if not string:
return
super().announce_move_from(destination, msg=string, mapping=mapping)
super().announce_move_from(destination, msg=string, move_type=move_type, mapping=mapping, **kwargs)
def announce_move_to(self, source_location, msg=None, mapping=None):
def announce_move_to(self, source_location, msg=None, move_type="move", mapping=None, **kwargs):
"""
Called after the move if the move was not quiet. At this point
we are standing in the new location.
@ -292,9 +292,9 @@ class EventCharacter(DefaultCharacter):
if not string:
return
super().announce_move_to(source_location, msg=string, mapping=mapping)
super().announce_move_to(source_location, msg=string, move_type=move_type, mapping=mapping, **kwargs)
def at_pre_move(self, destination):
def at_pre_move(self, destination, move_type="move", **kwargs):
"""
Called just before starting to move this object to
destination.
@ -334,7 +334,7 @@ class EventCharacter(DefaultCharacter):
return True
def at_post_move(self, source_location):
def at_post_move(self, source_location, move_type="move", **kwargs):
"""
Called after move has completed, regardless of quiet mode or
not. Allows changes to the object due to the location it is
@ -644,7 +644,7 @@ class EventExit(DefaultExit):
"""Return the CallbackHandler."""
return CallbackHandler(self)
def at_traverse(self, traversing_object, target_location):
def at_traverse(self, traversing_object, target_location, **kwargs):
"""
This hook is responsible for handling the actual traversal,
normally by calling
@ -665,7 +665,7 @@ class EventExit(DefaultExit):
if not allow:
return
super().at_traverse(traversing_object, target_location)
super().at_traverse(traversing_object, target_location, **kwargs)
# After traversing
if is_character:
@ -732,7 +732,7 @@ class EventObject(DefaultObject):
"""Return the CallbackHandler."""
return CallbackHandler(self)
def at_get(self, getter):
def at_get(self, getter, **kwargs):
"""
Called by the default `get` command when this object has been
picked up.
@ -745,10 +745,10 @@ class EventObject(DefaultObject):
permissions for that.
"""
super().at_get(getter)
super().at_get(getter, **kwargs)
self.callbacks.call("get", getter, self)
def at_drop(self, dropper):
def at_drop(self, dropper, **kwargs):
"""
Called by the default `drop` command when this object has been
dropped.
@ -761,7 +761,7 @@ class EventObject(DefaultObject):
permissions from that.
"""
super().at_drop(dropper)
super().at_drop(dropper, **kwargs)
self.callbacks.call("drop", dropper, self)

View file

@ -185,7 +185,7 @@ class EvscapeRoom(EvscaperoomObject, DefaultRoom):
# Evennia hooks
def at_object_receive(self, moved_obj, source_location):
def at_object_receive(self, moved_obj, source_location, move_type="move", **kwargs):
"""
Called when an object arrives in the room. This can be used to
sum up the situation, set tags etc.
@ -195,7 +195,7 @@ class EvscapeRoom(EvscaperoomObject, DefaultRoom):
self.log(f"JOIN: {moved_obj} joined room")
self.state.character_enters(moved_obj)
def at_object_leave(self, moved_obj, target_location, **kwargs):
def at_object_leave(self, moved_obj, target_location, move_type="move", **kwargs):
"""
Called when an object leaves the room; if this is a Character we need
to clean them up and move them to the menu state.

View file

@ -538,7 +538,7 @@ class WildernessRoom(DefaultRoom):
# This object wasn't in the wilderness yet. Let's add it.
itemcoords[moved_obj] = self.coordinates
def at_object_leave(self, moved_obj, target_location):
def at_object_leave(self, moved_obj, target_location, move_type="move", **kwargs):
"""
Called just before an object leaves from inside this object. This is a
default Evennia hook.

View file

@ -259,7 +259,7 @@ class TutorialRoom(DefaultRoom):
)
self.cmdset.add_default(TutorialRoomCmdSet)
def at_object_receive(self, new_arrival, source_location):
def at_object_receive(self, new_arrival, source_location, move_type="move", **kwargs):
"""
When an object enter a tutorial room we tell other objects in
the room about it by trying to call a hook on them. The Mob object
@ -451,7 +451,7 @@ class IntroRoom(TutorialRoom):
"the account."
)
def at_object_receive(self, character, source_location):
def at_object_receive(self, character, source_location, move_type="move", **kwargs):
"""
Assign properties on characters
"""
@ -770,7 +770,7 @@ class BridgeRoom(WeatherRoom):
# send a message most of the time
self.msg_contents("|w%s|n" % random.choice(BRIDGE_WEATHER))
def at_object_receive(self, character, source_location):
def at_object_receive(self, character, source_location, move_type="move", **kwargs):
"""
This hook is called by the engine whenever the player is moved
into this room.
@ -796,7 +796,7 @@ class BridgeRoom(WeatherRoom):
character.db.tutorial_bridge_position = 0
character.execute_cmd("look")
def at_object_leave(self, character, target_location):
def at_object_leave(self, character, target_location, move_type="move", **kwargs):
"""
This is triggered when the player leaves the bridge room.
"""
@ -1038,7 +1038,7 @@ class DarkRoom(TutorialRoom):
# put players in darkness
char.msg("The room is completely dark.")
def at_object_receive(self, obj, source_location):
def at_object_receive(self, obj, source_location, move_type="move", **kwargs):
"""
Called when an object enters the room.
"""
@ -1048,7 +1048,7 @@ class DarkRoom(TutorialRoom):
# in case the new guy carries light with them
self.check_light_state()
def at_object_leave(self, obj, target_location):
def at_object_leave(self, obj, target_location, move_type="move", **kwargs):
"""
In case people leave with the light, we make sure to clear the
DarkCmdSet if necessary. This also works if they are
@ -1103,7 +1103,7 @@ class TeleportRoom(TutorialRoom):
self.db.failure_teleport_msg = "You fail!"
self.db.failure_teleport_to = "dark cell"
def at_object_receive(self, character, source_location):
def at_object_receive(self, character, source_location, move_type="move", **kwargs):
"""
This hook is called by the engine whenever the player is moved into
this room.
@ -1167,7 +1167,7 @@ class OutroRoom(TutorialRoom):
"character."
)
def at_object_receive(self, character, source_location):
def at_object_receive(self, character, source_location, move_type="move", **kwargs):
"""
Do cleanup.
"""
@ -1183,6 +1183,6 @@ class OutroRoom(TutorialRoom):
obj.delete()
character.tags.clear(category="tutorial_world")
def at_object_leave(self, character, destination):
def at_object_leave(self, character, destination, move_type="move", **kwargs):
if character.account:
character.account.execute_cmd("unquell")