Merge branch 'master' into develop

This commit is contained in:
Griatch 2018-10-23 15:18:49 +02:00
commit e01fc751d8
5 changed files with 82 additions and 6 deletions

View file

@ -2862,7 +2862,7 @@ class CmdSpawn(COMMAND_DEFAULT_CLASS):
key = "@spawn"
aliases = ["olc"]
switch_options = ("noloc", "search", "list", "show", "save", "delete", "menu", "olc", "update")
switch_options = ("noloc", "search", "list", "show", "examine", "save", "delete", "menu", "olc", "update", "edit")
locks = "cmd:perm(spawn) or perm(Builder)"
help_category = "Building"
@ -2913,12 +2913,13 @@ class CmdSpawn(COMMAND_DEFAULT_CLASS):
caller = self.caller
if self.cmdstring == "olc" or 'menu' in self.switches or 'olc' in self.switches:
if self.cmdstring == "olc" or 'menu' in self.switches \
or 'olc' in self.switches or 'edit' in self.switches:
# OLC menu mode
prototype = None
if self.lhs:
key = self.lhs
prototype = spawner.search_prototype(key=key, return_meta=True)
prototype = protlib.search_prototype(key=key)
if len(prototype) > 1:
caller.msg("More than one match for {}:\n{}".format(
key, "\n".join(proto.get('prototype_key', '') for proto in prototype)))
@ -2926,6 +2927,10 @@ class CmdSpawn(COMMAND_DEFAULT_CLASS):
elif prototype:
# one match
prototype = prototype[0]
else:
# no match
caller.msg("No prototype '{}' was found.".format(key))
return
olc_menus.start_olc(caller, session=self.session, prototype=prototype)
return

View file

@ -489,6 +489,61 @@ class TestBuilding(CommandTest):
# Test listing commands
self.call(building.CmdSpawn(), "/list", "Key ")
# @spawn/edit (missing prototype)
# brings up olc menu
msg = self.call(
building.CmdSpawn(),
'/edit')
assert 'Prototype wizard' in msg
# @spawn/edit with valid prototype
# brings up olc menu loaded with prototype
msg = self.call(
building.CmdSpawn(),
'/edit testball')
assert 'Prototype wizard' in msg
assert hasattr(self.char1.ndb._menutree, "olc_prototype")
assert dict == type(self.char1.ndb._menutree.olc_prototype) \
and 'prototype_key' in self.char1.ndb._menutree.olc_prototype \
and 'key' in self.char1.ndb._menutree.olc_prototype \
and 'testball' == self.char1.ndb._menutree.olc_prototype['prototype_key'] \
and 'Ball' == self.char1.ndb._menutree.olc_prototype['key']
assert 'Ball' in msg and 'testball' in msg
# @spawn/edit with valid prototype (synomym)
msg = self.call(
building.CmdSpawn(),
'/edit BALL')
assert 'Prototype wizard' in msg
assert 'Ball' in msg and 'testball' in msg
# @spawn/edit with invalid prototype
msg = self.call(
building.CmdSpawn(),
'/edit NO_EXISTS',
"No prototype 'NO_EXISTS' was found.")
# @spawn/examine (missing prototype)
# lists all prototypes that exist
msg = self.call(
building.CmdSpawn(),
'/examine')
assert 'testball' in msg and 'testprot' in msg
# @spawn/examine with valid prototype
# prints the prototype
msg = self.call(
building.CmdSpawn(),
'/examine BALL')
assert 'Ball' in msg and 'testball' in msg
# @spawn/examine with invalid prototype
# shows error
self.call(
building.CmdSpawn(),
'/examine NO_EXISTS',
"No prototype 'NO_EXISTS' was found.")
class TestComms(CommandTest):