diff --git a/evennia/contrib/turnbattle.py b/evennia/contrib/turnbattle.py index fbfd2fe1b..4c41331fa 100644 --- a/evennia/contrib/turnbattle.py +++ b/evennia/contrib/turnbattle.py @@ -305,10 +305,10 @@ class BattleCharacter(DefaultCharacter): """ # Keep the character from moving if at 0 HP or in combat. if is_in_combat(self): - self.caller.msg("You can't exit a room while in combat!") + self.msg("You can't exit a room while in combat!") return False # Returning false keeps the character from moving. if self.db.HP <= 0: - self.caller.msg("You can't move, you've been defeated!") + self.msg("You can't move, you've been defeated!") return False return True