Remove a traceback when logging in to a previously deleted character.

This commit is contained in:
Griatch 2016-08-28 22:33:49 +02:00
parent 23d87c297a
commit d3c2e5de9d

View file

@ -730,6 +730,9 @@ class DefaultPlayer(with_metaclass(TypeclassBase, PlayerDB)):
elif _MULTISESSION_MODE in (2, 3):
# In this mode we by default end up at a character selection
# screen. We execute look on the player.
# we make sure to clean up the _playable_characers list in case
# any was deleted in the interim.
self.db._playable_characters = [char for char in self.db._playable_characters if char]
self.msg(self.at_look(target=self.db._playable_characters,
session=session))
@ -817,7 +820,7 @@ class DefaultPlayer(with_metaclass(TypeclassBase, PlayerDB)):
return target.return_appearance(self)
else:
# list of targets - make list to disconnect from db
characters = list(target) if target else []
characters = list(tar for tar in target if tar) if target else []
sessions = self.sessions.all()
is_su = self.is_superuser