Cache changes: Moved all caches (except idmapper) to central caching module. This makes it easier to overview cache memory usage (and clean it) as well as plug-in external cache mechanisms.
This commit is contained in:
parent
92f6b06626
commit
d2d9953f94
8 changed files with 315 additions and 178 deletions
|
|
@ -45,7 +45,6 @@ def create_objects():
|
|||
# accessed by user.get_profile() and can also store attributes.
|
||||
# It also holds mud permissions, but for a superuser these
|
||||
# have no effect anyhow.
|
||||
|
||||
character_typeclass = settings.BASE_CHARACTER_TYPECLASS
|
||||
|
||||
# Create the Player object as well as the in-game god-character
|
||||
|
|
@ -85,7 +84,6 @@ def create_objects():
|
|||
if not god_character.home:
|
||||
god_character.home = limbo_obj
|
||||
|
||||
|
||||
def create_channels():
|
||||
"""
|
||||
Creates some sensible default channels.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue