Updated the ReST documentation.
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@ -25,30 +25,28 @@ assigning something to an object.
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Below are some examples of commands. Use ``help <command>`` for learning
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more about each command and their detailed options.
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Making a Builder
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----------------
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Stepping down from godhood
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--------------------------
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If you just installed Evennia, your very first player account is called
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user #1, also known as the *superuser* or *god user*. This user is very
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powerful, so powerful that it will override many game restrictions such
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as locks. This can be useful, but it also hides some functionality that
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you might want to test. Let's create a more "normal" Builder player
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account instead.
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you might want to test.
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Get to Evennia's login screen (log off with ``@quit`` if you are already
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connected) and choose ``create`` from the login screen. Create a new
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account (don't log in yet). You can use any e-mail address, it doesn't
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have to be an existing one. Let's say we call the new account "Anna".
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Next log in *on your superuser account* and give the recently created
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player build rights:
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To temporarily step down from your superuser position you can use the
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``@quell`` command:
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::
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@perm Anna = Builders
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@quell
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You could give the permission "Immortals" instead, if you want to assign
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full admin privileges. Log out of your superuser account (``@quit``) and
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finally log back in again as your new builder account.
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This will make you start using the permission of your current
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`Character <Objects.html>`_ instead of your superuser level. If you
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didn't change any settings your game Character should have an *Immortal*
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level permission - high as can be without bypassing locks like the
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superuser does. This will work fine for the examples on this page. Use
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``@unquell`` to get back to superuser status again afterwards.
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Creating an object
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------------------
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@ -335,5 +333,5 @@ This will take a while, but you will see a lot of messages as the world
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is built for you. You will end up with a new exit from Limbo named
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*tutorial*. See more info about the tutorial world
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`here <TutorialWorldIntroduction.html>`_. Read
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``contrib/tutorial/world/build.ev`` to see exactly how it's built, step
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``contrib/tutorial_world/build.ev`` to see exactly how it's built, step
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by step.
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