Updated the ReST documentation.

This commit is contained in:
Griatch 2013-05-15 23:49:38 +02:00
parent d30a79386f
commit cc12dc36fa
34 changed files with 935 additions and 759 deletions

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@ -25,30 +25,28 @@ assigning something to an object.
Below are some examples of commands. Use ``help <command>`` for learning
more about each command and their detailed options.
Making a Builder
----------------
Stepping down from godhood
--------------------------
If you just installed Evennia, your very first player account is called
user #1, also known as the *superuser* or *god user*. This user is very
powerful, so powerful that it will override many game restrictions such
as locks. This can be useful, but it also hides some functionality that
you might want to test. Let's create a more "normal" Builder player
account instead.
you might want to test.
Get to Evennia's login screen (log off with ``@quit`` if you are already
connected) and choose ``create`` from the login screen. Create a new
account (don't log in yet). You can use any e-mail address, it doesn't
have to be an existing one. Let's say we call the new account "Anna".
Next log in *on your superuser account* and give the recently created
player build rights:
To temporarily step down from your superuser position you can use the
``@quell`` command:
::
@perm Anna = Builders
@quell
You could give the permission "Immortals" instead, if you want to assign
full admin privileges. Log out of your superuser account (``@quit``) and
finally log back in again as your new builder account.
This will make you start using the permission of your current
`Character <Objects.html>`_ instead of your superuser level. If you
didn't change any settings your game Character should have an *Immortal*
level permission - high as can be without bypassing locks like the
superuser does. This will work fine for the examples on this page. Use
``@unquell`` to get back to superuser status again afterwards.
Creating an object
------------------
@ -335,5 +333,5 @@ This will take a while, but you will see a lot of messages as the world
is built for you. You will end up with a new exit from Limbo named
*tutorial*. See more info about the tutorial world
`here <TutorialWorldIntroduction.html>`_. Read
``contrib/tutorial/world/build.ev`` to see exactly how it's built, step
``contrib/tutorial_world/build.ev`` to see exactly how it's built, step
by step.