Updated the game template, renaming subdir typeclasses rather than types since the latter collides with the python library module of the same name.
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3fbc9acc51
commit
c96c5a1fc7
112 changed files with 456 additions and 229 deletions
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@ -308,7 +308,7 @@ def get_evennia_version():
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Check for the evennia version info.
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"""
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try:
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f = open(settings.BASE_PATH + os.sep + "VERSION.txt", 'r')
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f = open(settings.ROOT_DIR + os.sep + "VERSION.txt", 'r')
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return "%s-%s" % (f.read().strip(), os.popen("git rev-parse --short HEAD").read().strip())
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except IOError:
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return "Unknown version"
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@ -317,7 +317,7 @@ def get_evennia_version():
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def pypath_to_realpath(python_path, file_ending='.py'):
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"""
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Converts a path on dot python form (e.g. 'evennia.objects.models') to
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a system path ($BASE_PATH/evennia/objects/models.py). Calculates all
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a system path ($ROOT_DIR/evennia/objects/models.py). Calculates all
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paths as absoulte paths starting from the evennia main directory.
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Since it seems to be a common mistake to include the file ending
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@ -330,7 +330,7 @@ def pypath_to_realpath(python_path, file_ending='.py'):
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pathsplit = pathsplit[:-1]
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if not pathsplit:
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return python_path
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path = settings.BASE_PATH
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path = settings.ROOT_DIR
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for directory in pathsplit:
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path = os.path.join(path, directory)
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if file_ending:
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