Further reworking, naming the library folder 'evennia' instead of lib or src.

This commit is contained in:
Griatch 2015-01-07 13:36:57 +01:00
parent 829e7493b1
commit c7325a5032
241 changed files with 464 additions and 294 deletions

View file

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"""
This module ties together all the commands default Character objects have
available (i.e. IC commands). Note that some commands, such as
communication-commands are instead put on the player level, in the
Player cmdset. Player commands remain available also to Characters.
"""
from src.commands.cmdset import CmdSet
from src.commands.default import general, help, admin, system
from src.commands.default import building
from src.commands.default import batchprocess
class CharacterCmdSet(CmdSet):
"""
Implements the default command set.
"""
key = "DefaultCharacter"
priority = 0
def at_cmdset_creation(self):
"Populates the cmdset"
# The general commands
self.add(general.CmdLook())
self.add(general.CmdHome())
self.add(general.CmdInventory())
self.add(general.CmdPose())
self.add(general.CmdNick())
self.add(general.CmdGet())
self.add(general.CmdDrop())
self.add(general.CmdGive())
self.add(general.CmdSay())
self.add(general.CmdAccess())
# The help system
self.add(help.CmdHelp())
self.add(help.CmdSetHelp())
# System commands
self.add(system.CmdPy())
self.add(system.CmdScripts())
self.add(system.CmdObjects())
self.add(system.CmdPlayers())
self.add(system.CmdService())
self.add(system.CmdAbout())
self.add(system.CmdTime())
self.add(system.CmdServerLoad())
#self.add(system.CmdPs())
# Admin commands
self.add(admin.CmdBoot())
self.add(admin.CmdBan())
self.add(admin.CmdUnban())
self.add(admin.CmdEmit())
self.add(admin.CmdPerm())
self.add(admin.CmdWall())
# Building and world manipulation
self.add(building.CmdTeleport())
self.add(building.CmdSetObjAlias())
self.add(building.CmdListCmdSets())
self.add(building.CmdWipe())
self.add(building.CmdSetAttribute())
self.add(building.CmdName())
self.add(building.CmdDesc())
self.add(building.CmdCpAttr())
self.add(building.CmdMvAttr())
self.add(building.CmdCopy())
self.add(building.CmdFind())
self.add(building.CmdOpen())
self.add(building.CmdLink())
self.add(building.CmdUnLink())
self.add(building.CmdCreate())
self.add(building.CmdDig())
self.add(building.CmdTunnel())
self.add(building.CmdDestroy())
self.add(building.CmdExamine())
self.add(building.CmdTypeclass())
self.add(building.CmdLock())
self.add(building.CmdScript())
self.add(building.CmdSetHome())
self.add(building.CmdTag())
self.add(building.CmdSpawn())
# Batchprocessor commands
self.add(batchprocess.CmdBatchCommands())
self.add(batchprocess.CmdBatchCode())