Apply black to codes
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180 changed files with 495 additions and 288 deletions
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@ -4,6 +4,7 @@ communication to the AMP clients connecting to it (by default
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these are the Evennia Server and the evennia launcher).
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"""
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import os
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import sys
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from subprocess import STDOUT, Popen
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@ -36,7 +37,6 @@ def getenv():
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class AMPServerFactory(protocol.ServerFactory):
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"""
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This factory creates AMP Server connection. This acts as the 'Portal'-side communication to the
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'Server' process.
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@ -8,6 +8,7 @@ discord bot set up via https://discord.com/developers/applications
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with the MESSAGE CONTENT toggle switched on, and your bot token
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added to `server/conf/secret_settings.py` as your DISCORD_BOT_TOKEN
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"""
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import json
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import os
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from io import BytesIO
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@ -14,6 +14,7 @@ terribly slow connection.
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This protocol is implemented by the telnet protocol importing
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mccp_compress and calling it from its write methods.
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"""
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import zlib
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# negotiations for v1 and v2 of the protocol
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@ -10,6 +10,7 @@ active players and so on.
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"""
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from django.conf import settings
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from evennia.utils import utils
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@ -13,6 +13,7 @@ http://www.mushclient.com/mushclient/mxp.htm
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http://www.gammon.com.au/mushclient/addingservermxp.htm
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"""
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import re
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from django.conf import settings
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@ -9,6 +9,7 @@ NAWS allows telnet clients to report their current window size to the
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client and update it when the size changes
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"""
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from codecs import encode as codecs_encode
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from django.conf import settings
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@ -7,6 +7,7 @@ sets up all the networking features. (this is done automatically
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by game/evennia.py).
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"""
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import os
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import sys
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@ -3,7 +3,6 @@ Sessionhandler for portal sessions.
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"""
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import time
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from collections import deque, namedtuple
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@ -5,6 +5,7 @@ This connects an RSS feed to an in-game Evennia channel, sending messages
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to the channel whenever the feed updates.
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"""
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from django.conf import settings
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from twisted.internet import task, threads
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@ -34,9 +34,6 @@ except ImportError:
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raise ImportError(_SSH_IMPORT_ERROR)
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from django.conf import settings
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from evennia.accounts.models import AccountDB
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from evennia.utils import ansi
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from evennia.utils.utils import class_from_module, to_str
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from twisted.conch import interfaces as iconch
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from twisted.conch.insults import insults
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from twisted.conch.manhole import Manhole, recvline
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@ -46,6 +43,10 @@ from twisted.conch.ssh.userauth import SSHUserAuthServer
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from twisted.internet import defer, protocol
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from twisted.python import components
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from evennia.accounts.models import AccountDB
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from evennia.utils import ansi
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from evennia.utils.utils import class_from_module, to_str
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_RE_N = re.compile(r"\|n$")
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_RE_SCREENREADER_REGEX = re.compile(
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r"%s" % settings.SCREENREADER_REGEX_STRIP, re.DOTALL + re.MULTILINE
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@ -3,6 +3,7 @@ This is a simple context factory for auto-creating
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SSL keys and certificates.
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"""
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import os
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import sys
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@ -39,9 +39,9 @@ class SuppressGA:
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self.protocol = protocol
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self.protocol.protocol_flags["NOGOAHEAD"] = True
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self.protocol.protocol_flags[
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"NOPROMPTGOAHEAD"
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] = True # Used to send a GA after a prompt line only, set in TTYPE (per client)
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self.protocol.protocol_flags["NOPROMPTGOAHEAD"] = (
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True # Used to send a GA after a prompt line only, set in TTYPE (per client)
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)
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# tell the client that we prefer to suppress GA ...
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self.protocol.will(SUPPRESS_GA).addCallbacks(self.will_suppress_ga, self.wont_suppress_ga)
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@ -23,6 +23,7 @@ This implements the following telnet OOB communication protocols:
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----
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"""
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import json
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import re
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@ -7,6 +7,7 @@ when starting and will warn if this was not possible. These will appear as files
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ssl.cert in mygame/server/.
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"""
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import os
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try:
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@ -14,6 +14,7 @@ The most common inputfunc is "text", which takes just the text input
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from the command line and interprets it as an Evennia Command: `["text", ["look"], {}]`
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"""
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import html
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import json
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import re
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@ -17,6 +17,7 @@ http://localhost:4001/webclient.)
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to sessions connected over the webclient.
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"""
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import html
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import json
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import re
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