Updated ReST docs, fixed some things in Swedish translation.

This commit is contained in:
Griatch 2012-02-19 10:49:59 +01:00
parent 11e61255da
commit c4f2c493d9
19 changed files with 937 additions and 745 deletions

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@ -5,11 +5,16 @@ Evennia consists of two processes, known as *Portal* and *Server*. They
can be controlled from inside the game or from the command line as
described `here <StartStopReload.html>`_.
If you are new to the concept, the main purpose of separating the two is
to have players connect to the Portal but keep the MUD running on the
Server. This way one can restart/reload the game (the Server part)
without Players getting disconnected.
https://2498159658166209538-a-1802744773732722657-s-sites.googlegroups.com/site/evenniaserver/file-cabinet/evennia*server*portal.png
The Server and Portal are glued together via an AMP (Asynchronous
Messaging Protocol) connection. This allows the two programs to
communicate.
communicate seamlessly.
Portal and Server Sessions
--------------------------