Format code with black. Add makefile to run fmt/tests

This commit is contained in:
Griatch 2019-09-28 18:18:11 +02:00
parent d00bce9288
commit c2c7fa311a
299 changed files with 19037 additions and 11611 deletions

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@ -6,6 +6,7 @@ Commands describe the input the account can do to the game.
"""
from evennia import Command as BaseCommand
# from evennia import default_cmds
@ -29,8 +30,10 @@ class Command(BaseCommand):
every command, like prompts.
"""
pass
# -------------------------------------------------------------
#
# The default commands inherit from

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@ -23,6 +23,7 @@ class CharacterCmdSet(default_cmds.CharacterCmdSet):
`get`, etc available on in-game Character objects. It is merged with
the `AccountCmdSet` when an Account puppets a Character.
"""
key = "DefaultCharacter"
def at_cmdset_creation(self):
@ -42,6 +43,7 @@ class AccountCmdSet(default_cmds.AccountCmdSet):
Character. It holds game-account-specific commands, channel
commands, etc.
"""
key = "DefaultAccount"
def at_cmdset_creation(self):
@ -59,6 +61,7 @@ class UnloggedinCmdSet(default_cmds.UnloggedinCmdSet):
Command set available to the Session before being logged in. This
holds commands like creating a new account, logging in, etc.
"""
key = "DefaultUnloggedin"
def at_cmdset_creation(self):
@ -76,6 +79,7 @@ class SessionCmdSet(default_cmds.SessionCmdSet):
This cmdset is made available on Session level once logged in. It
is empty by default.
"""
key = "DefaultSession"
def at_cmdset_creation(self):

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@ -34,5 +34,6 @@ CONNECTION_SCREEN = """
If you have spaces in your username, enclose it in quotes.
Enter |whelp|n for more info. |wlook|n will re-show this screen.
|b==============================================================|n""" \
.format(settings.SERVERNAME, utils.get_evennia_version("short"))
|b==============================================================|n""".format(
settings.SERVERNAME, utils.get_evennia_version("short")
)

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@ -14,53 +14,42 @@ affect uptime).
"""
MSSPTable = {
# Required fieldss
"NAME": "Evennia",
# Generic
"CRAWL DELAY": "-1", # limit how often crawler updates the listing. -1 for no limit
"HOSTNAME": "", # current or new hostname
"CRAWL DELAY": "-1", # limit how often crawler updates the listing. -1 for no limit
"HOSTNAME": "", # current or new hostname
"PORT": ["4000"], # most important port should be last in list
"CODEBASE": "Evennia",
"CONTACT": "", # email for contacting the mud
"CREATED": "", # year MUD was created
"ICON": "", # url to icon 32x32 or larger; <32kb.
"IP": "", # current or new IP address
"LANGUAGE": "", # name of language used, e.g. English
"LOCATION": "", # full English name of server country
"MINIMUM AGE": "0", # set to 0 if not applicable
"CONTACT": "", # email for contacting the mud
"CREATED": "", # year MUD was created
"ICON": "", # url to icon 32x32 or larger; <32kb.
"IP": "", # current or new IP address
"LANGUAGE": "", # name of language used, e.g. English
"LOCATION": "", # full English name of server country
"MINIMUM AGE": "0", # set to 0 if not applicable
"WEBSITE": "www.evennia.com",
# Categorisation
"FAMILY": "Custom", # evennia goes under 'Custom'
"GENRE": "None", # Adult, Fantasy, Historical, Horror, Modern, None, or Science Fiction
"GAMEPLAY": "", # Adventure, Educational, Hack and Slash, None,
"GENRE": "None", # Adult, Fantasy, Historical, Horror, Modern, None, or Science Fiction
"GAMEPLAY": "", # Adventure, Educational, Hack and Slash, None,
# Player versus Player, Player versus Environment,
# Roleplaying, Simulation, Social or Strategy
"STATUS": "Open Beta", # Alpha, Closed Beta, Open Beta, Live
"GAMESYSTEM": "Custom", # D&D, d20 System, World of Darkness, etc. Use Custom if homebrew
"SUBGENRE": "None", # LASG, Medieval Fantasy, World War II, Frankenstein,
"SUBGENRE": "None", # LASG, Medieval Fantasy, World War II, Frankenstein,
# Cyberpunk, Dragonlance, etc. Or None if not available.
# World
"AREAS": "0",
"HELPFILES": "0",
"MOBILES": "0",
"OBJECTS": "0",
"ROOMS": "0", # use 0 if room-less
"CLASSES": "0", # use 0 if class-less
"LEVELS": "0", # use 0 if level-less
"RACES": "0", # use 0 if race-less
"SKILLS": "0", # use 0 if skill-less
"ROOMS": "0", # use 0 if room-less
"CLASSES": "0", # use 0 if class-less
"LEVELS": "0", # use 0 if level-less
"RACES": "0", # use 0 if race-less
"SKILLS": "0", # use 0 if skill-less
# Protocols set to 1 or 0)
"ANSI": "1",
"GMCP": "1",
"ATCP": "0",
@ -75,30 +64,21 @@ MSSPTable = {
"VT100": "0",
"ZMP": "0",
"XTERM 256 COLORS": "0",
# Commercial set to 1 or 0)
"PAY TO PLAY": "0",
"PAY FOR PERKS": "0",
# Hiring set to 1 or 0)
"HIRING BUILDERS": "0",
"HIRING CODERS": "0",
# Extended variables
# World
"DBSIZE": "0",
"EXITS": "0",
"EXTRA DESCRIPTIONS": "0",
"MUDPROGS": "0",
"MUDTRIGS": "0",
"RESETS": "0",
# Game (set to 1 or 0, or one of the given alternatives)
"ADULT MATERIAL": "0",
"MULTICLASSING": "0",
"NEWBIE FRIENDLY": "0",
@ -113,5 +93,4 @@ MSSPTable = {
"ROLEPLAYING": "None", # "None", "Accepted", "Encouraged", "Enforced"
"TRAINING SYSTEM": "None", # "None", "Level", "Skill", "Both"
"WORLD ORIGINALITY": "None", # "All Stock", "Mostly Stock", "Mostly Original", "All Original"
}

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@ -33,4 +33,5 @@ class ServerSession(BaseServerSession):
to the game server. All communication between game and account goes
through their session(s).
"""
pass

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@ -91,6 +91,7 @@ class Account(DefaultAccount):
at_server_shutdown()
"""
pass
@ -99,4 +100,5 @@ class Guest(DefaultGuest):
This class is used for guest logins. Unlike Accounts, Guests and their
characters are deleted after disconnection.
"""
pass

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@ -58,4 +58,5 @@ class Channel(DefaultChannel):
post_send_message(msg) - called just after message was sent to channel
"""
pass

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@ -30,4 +30,5 @@ class Character(DefaultCharacter):
at_post_puppet - Echoes "AccountName has entered the game" to the room.
"""
pass

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@ -34,4 +34,5 @@ class Exit(DefaultExit):
not be called if the attribute `err_traverse` is
defined, in which case that will simply be echoed.
"""
pass

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@ -158,4 +158,5 @@ class Object(DefaultObject):
object speaks
"""
pass

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@ -18,4 +18,5 @@ class Room(DefaultRoom):
See examples/object.py for a list of
properties and methods available on all Objects.
"""
pass

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@ -88,4 +88,5 @@ class Script(DefaultScript):
at_server_shutdown() - called at a full server shutdown.
"""
pass

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@ -36,7 +36,7 @@ See the `@spawn` command and `evennia.utils.spawner` for more info.
"""
#from random import randint
# from random import randint
#
# GOBLIN = {
# "key": "goblin grunt",
@ -56,7 +56,7 @@ See the `@spawn` command and `evennia.utils.spawner` for more info.
# "prototype_parent": "GOBLIN",
# "key": "goblin archer",
# "attacks": ["short bow"]
#}
# }
#
# This is an example of a prototype without a prototype
# (nor key) of its own, so it should normally only be
@ -65,9 +65,9 @@ See the `@spawn` command and `evennia.utils.spawner` for more info.
# ARCHWIZARD_MIXIN = {
# "attacks": ["archwizard staff"],
# "spells": ["greater fire ball", "greater lighting"]
#}
# }
#
# GOBLIN_ARCHWIZARD = {
# "key": "goblin archwizard",
# "prototype_parent" : ("GOBLIN_WIZARD", "ARCHWIZARD_MIXIN")
#}
# }