Changes to docs setup
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3 changed files with 66 additions and 31 deletions
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@ -7,6 +7,7 @@ SPHINXOPTS ?=
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SPHINXBUILD ?= sphinx-build
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SPHINXBUILD ?= sphinx-build
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SOURCEDIR = source
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SOURCEDIR = source
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BUILDDIR = build
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BUILDDIR = build
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AUTODOCDIR = $(SOURCEDIR)/api
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EVDIR ?= $(realpath ../evennia)
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EVDIR ?= $(realpath ../evennia)
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EVGAMEDIR ?= $(realpath ../../gamedir)
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EVGAMEDIR ?= $(realpath ../../gamedir)
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@ -23,48 +24,51 @@ help:
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# Catch-all target: route all unknown targets to Sphinx using the new
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# Catch-all target: route all unknown targets to Sphinx using the new
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# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
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# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
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%: Makefile
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%: Makefile
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make help
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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# @$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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# Evennia - custom commands
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# Evennia - custom commands
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install:
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install:
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@pip install -r requirements.txt
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@pip install -r requirements.txt
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check-env:
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# build / update only the api-autodoc index
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@EVDIR=$(EVDIR) EVGAMEDIR=$(EVGAMEDIR) bash -e checkenv.sh
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# build only the api-autodoc index
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autodoc-index:
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autodoc-index:
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@sphinx-apidoc -f -o $(SOURCEDIR)/api/ $(EVDIR)
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@sphinx-apidoc -f -o $(SOURCEDIR)/api/ $(EVDIR)
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api-build:
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api-build:
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@EVDIR=$(EVDIR) EVGAMEDIR=$(EVGAMEDIR) $(SPHINXBUILD) "$(SOURCEDIR)" "$(BUILDDIR)/html/api"
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@EVDIR=$(EVDIR) EVGAMEDIR=$(EVGAMEDIR) $(SPHINXBUILD) "$(SOURCEDIR)" "$(BUILDDIR)/html/api"
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clean:
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@rm -Rf $(BUILDDIR)
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@git clean -f -d docs/
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@echo "Cleaned old build dir and leftover files."
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# multiversion release builds
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mv-check-env:
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@EVDIR=$(EVDIR) EVGAMEDIR=$(EVGAMEDIR) bash -e checkenv.sh multiversion
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# we must commit the index before it's made available to multiversion
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mv-autodoc-index:
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@sphinx-apidoc -f -o $(SOURCEDIR)/api/ $(EVDIR)
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git commit -a -m "Updated API autodoc index."
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multiversion-build:
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multiversion-build:
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@EVDIR=$(EVDIR) EVGAMEDIR=$(EVGAMEDIR) sphinx-multiversion "$(SOURCEDIR)" "$(BUILDDIR)/html"
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@EVDIR=$(EVDIR) EVGAMEDIR=$(EVGAMEDIR) sphinx-multiversion "$(SOURCEDIR)" "$(BUILDDIR)/html"
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clean:
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mv-deploy:
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@rm -Rf $(BUILDDIR)
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@git clean -f -d
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@echo "Cleaned old build dir and leftover files."
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local:
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make check-env
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make clean
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make autodoc-index
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make multiversion-build
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deploy:
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@bash -e deploy.sh
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@bash -e deploy.sh
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# build and prepare the docs for release
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mv-local:
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release:
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make mv-check-env
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make check-env
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make clean
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make clean
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make autodoc-index
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make mv-autodoc-index
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make multiversion-build
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make multiversion-build
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make deploy
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make clean
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# build and prepare the docs for release
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mv-release:
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make mv-local
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# make mv-deploy
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@echo ""
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@echo ""
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@echo "Deployment complete."
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@echo "Deployment complete."
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@ -1,6 +1,27 @@
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# evennia-docs
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# evennia-docs
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Documentation for the Evennia MUD creation system.
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Documentation for the Evennia MUD creation system.
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This is very much WIP. We are still experimenting with solutions. Don't use or contribute yet.
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The live documentation is available at `https://evennia.github.io/evennia/`.
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The live documentation will be available at `https://evennia.github.io/evennia-docs`.
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# building the docs
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## Prerequisits
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- Clone the evennia repository.
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- Follow the normal Evennia Getting-Started instructions. Use a virtualenv and create
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a new game folder called `gamedir` at the same level as your `evennia` repo and run migrations in it.
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```
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(top)
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----- evennia/
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----- gamedir/
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```
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- Make sure you are in your virtualenv. Go to `evennia/docs/` and install the `requirements.txt` or run `make install` to do the same.
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## Building the docs.
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With your build environment set up as above, stand in the `evennia/docs` directory and run `make local`. This builds the documentation.
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@ -1,11 +1,7 @@
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# check environment
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# check environment
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# common checks
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# if [ -n "$(git status --untracked-files=no --porcelain)" ]; then
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# echo "There are uncommitted changes. Make sure to commit everything in your current branch first."
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# exit 1
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# fi
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if [ ! -d "$EVDIR" ]; then
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if [ ! -d "$EVDIR" ]; then
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@ -22,3 +18,17 @@ if [ ! -d "$EVGAMEDIR" ]; then
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else
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else
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echo "Evennia game dir correctly set to $EVGAMEDIR.";
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echo "Evennia game dir correctly set to $EVGAMEDIR.";
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fi
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fi
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if [ $# -ne 0 ]
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# a multi-version build
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then
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if [ -n "$(git status --untracked-files=no --porcelain)" ]; then
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echo "There are uncommitted changes. Make sure to commit everything in your current branch before doing a multiversion build."
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exit 1
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fi
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fi
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