Add shell scripts for auto-starting and operating evennia on a server.
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bin/unix/evennia-screen-initd.sh
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bin/unix/evennia-screen-initd.sh
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#
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# Evennia init.d Screen launcher script (Linux)
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#
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# This requires a Linux using init.d. I is used togeter
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# with the evennia-screen.sh script, which must be working
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# before setting this one up. This script is meant to be
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# used as part of Linux' automatic services and requires
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# root to set up.
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#
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# Usage:
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# 1. sudo cp evennia-screen-initd.sh /etc/init.d/evennia
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# 2. cd /etc/init.d
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# 3. Edit this script (now renamed to 'evennia') and
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# change SCRIPTPATH and USER below to fit your setup.
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# 4. sudo chown root:root evennia
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# 5. sudo chmod 755 evennia
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#
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# You can now use (as root) ´services evennia start|stop|reload`
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# to operate the server. The server will run as the USER you
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# specify and must thus have access to start the server
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# (*don't* set it to run as root!).
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#
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# To make Evennia auto-start when the server reboots, run
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# the following:
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#
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# sudo update-rc.d evennia defaults 91
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#
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# CHANGE to fit your setup (obs: no spaces around the '=')
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SCRIPTPATH="/home/muddev/mud/mygame/server/evennia-screen.sh"
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USER="muddev"
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#------------------------------------------------------------
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su - "$USER" -c "$SCRIPTPATH $1"
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74
bin/unix/evennia-screen.sh
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bin/unix/evennia-screen.sh
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#/bin/bash
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#------------------------------------------------------------
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#
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# GNU Screen bash startup script (Linux only)
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#
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# This script is meant for auto-restarting Evennia on a Linux server
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# with the standard GNU Screen program installed. Evennia will be
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# launched inside a detached Screen session, you can then connect
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# to with screen -r <gamename>. This will make sure that the
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# runner reload process is not killed when logging out of the server.
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# A Screen session also has the advantage that one can connect to it
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# and operate normally on the server after the fact.
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#
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# Usage:
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#
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# 1. First make sure Evennia can be started manually.
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# 2. Copy this script to mygame/server.
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# 3. Edit the GAMENAME, VIRTUALENV and GAMEDIR vars below to
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# match your game.
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# 4. Make it executable with 'chmod u+x evennia-screen.sh'.
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#
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# See also evennia-screen-initd.sh for auto-starting evennia
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# on the server.
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#
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#------------------------------------------------------------
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# CHANGE to fit your game (obs: no spaces around the '=')
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GAMENAME="mygame"
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VIRTUALENV="/home/muddev/mud/pyenv"
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GAMEDIR="/home/muddev/mud/mygame"
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#------------------------------------------------------------
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case $1 in
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start)
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if [ -z "$STY" ]; then
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if screen -S "$GAMENAME" -X select .>/dev/null; then
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# Session already exists. Send the start command instead.
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echo "(Re-)Starting Evennia."
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cd "$GAMEDIR"
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touch "$GAMEDIR"/server/logs/server.log
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screen -S $GAMENAME -p evennia -X stuff 'evennia start --log \n'
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else
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# start GNU Screen then run it with this same script, making sure to
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# not start Screen on the second call
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echo "Starting Evennia."
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exec screen -d -m -S "$GAMENAME" -t evennia /bin/bash "$0" "$1"
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fi
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else
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# this is executed inside the GNU Screen session
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source "$VIRTUALENV"/bin/activate
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cd "$GAMEDIR"
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touch "$GAMEDIR"/server/logs/server.log
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evennia start
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exec sh
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fi
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;;
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stop)
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cd "$GAMEDIR"
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screen -S "$GAMENAME" -p evennia -X stuff 'evennia stop\n'
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echo "Stopped Evennia."
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;;
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reload | restart)
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cd "$GAMEDIR"
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screen -S "$GAMENAME" -p evennia -X stuff 'evennia reload --log\n'
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echo "Reloading Evennia."
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;;
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*)
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echo "Usage: start_evennia {start|stop|restart|reload}"
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exit 1
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;;
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esac
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